Enum ShEvalMode Path C++ Link UnityEngine.Rendering.Universal.ShEvalMode, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime Values 4 NameValueHex Auto00x00PerVertex10x01Mixed20x02PerPixel30x03 Used by 1types with a member, parameter or interface of this type UniversalRenderPipelineAsset // UnityEngine.Rendering.Universal.ShEvalMode, Unity.RenderPipelines.Universal.Runtime enum class ShEvalMode : int32 { Auto = 0, PerVertex = 1, Mixed = 2, PerPixel = 3, };