Zdexby TheHolyOneZ
17,715 classes
Class

GameInfo

: MonoBehaviour : Behaviour : Component : Object : Object
GameInfo, Assembly-CSharp 0x01B8 (440 B) align 8 inherited 0x0020 Assembly-CSharp
0x00x01B8

Members 66

OffsetSizeNameTypeFlags
0x08_instanceGameInfoPrivateStatic
0x08_playerInputPlayerInputPrivate
0x08_itemsWithSkinsForCommandsItem[]Private
0x08_playerPrefabPlayerPrivate
0x08_deadPlayerPrefabDeadPlayerPrivate
0x08_serverPrefabGameObjectPrivate
0x08_cheatQuestItemItemPrivate
0x00500x90padding / unreflected
0x04_levelLayerLayerMaskPrivate
0x04_itemLayerLayerMaskPrivate
0x04_itemPartLayerLayerMaskPrivate
0x04_itemAndInHandLayerLayerMaskPrivate
0x04_interactableLayerLayerMaskPrivate
0x04_projectileHitLayerLayerMaskPrivate
0x04_npcProjectileHitLayerLayerMaskPrivate
0x04_canJumpOnLayersLayerMaskPrivate
0x04_affectedByExplosionsLayerLayerMaskPrivate
0x04_boatLayerLayerMaskPrivate
0x04_playerLayersLayerMaskPrivate
0x04_playerLayerLayerMaskPrivate
0x04_legStepOnLayersLayerMaskPrivate
0x04_npcLayerLayerMaskPrivate
0x04_headShotDamageMultifloatPrivate
0x04_playerKillForcefloatPrivate
0x04_playerDeathForceMultiFromCreaturefloatPrivate
0x04_boatProjectileForcefloatPrivate
0x04_maxItemVelfloatPrivate
0x04_maxAliveCreatureVelfloatPrivate
0x08_cooknessWorthCurveAnimationCurvePrivate
0x08_cooknessEatCurveAnimationCurvePrivate
0x04_snapToServerTimefloatPrivate
0x08_snapToServerCurveAnimationCurvePrivate
0x08_worldTextPrefabWorldTextPrivate
0x08_holdingPhysicsMatPhysicsMaterialPrivate
0x08_bloodDecalSizeMultiAnimationCurvePrivate
0x08_globalVolumeVolumePrivate
0x08_urpAssetUniversalRenderPipelineAssetPrivate
0x08_mainLightLightPrivate
0x10_redColorColorPrivate
0x10_greenColorColorPrivate
0x10_orangeColorColorPrivate
0x10_minBossColorColorPrivate
0x10_commonColorColorPrivate
0x10_rareColorColorPrivate
0x10_legendaryColorColorPrivate
0x08_dripGradientGradientPrivate
0x08_inventoryTextureRenderTexturePrivate
0x08_journalTextureRenderTexturePrivate
0x08_slotMachineTextureRenderTexturePrivate
0x08_defaultBaitsBaitInfo[]Private
0x08_defaultMinMaxFishVelForDamageVector2Private
0x04_defaultVelDamageMultifloatPrivate
0x08_emptyBaitBaitInfoPrivate
0x08_defaultStepSoundstringPrivate
0x08_waterStepSoundstringPrivate
0x08_boatStepSoundstringPrivate
0x04_stepSoundCountintPrivate
0x04TickMultifloatPublicStatic
0x04<FixedTimeMultiplier>k__BackingFieldfloatPrivateStatic
0x04<Seed>k__BackingFieldintPrivateStatic
0x08<CurCamera>k__BackingFieldCameraPrivateStatic
0x08_allBaitsList`1PrivateStatic
0x08_allAttachmentsList`1PrivateStatic
0x08_allCreaturesList`1PrivateStatic
0x08_allItemsDictionary`2PrivateStatic
0x08_nameToSpawnableDictionary`2PrivateStatic
0x08_idToSpawnableDictionary`2PrivateStatic
0x01B40x04unreflected bytes to end of GameInfo
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 76

SignatureFlagsNativeParams
void get_Input()PublicStatic+1 flags—0x00
void get_ItemWithSkinsforCommands()PublicStatic+1 flags—0x00
void get_PlayerPrefab()PublicStatic+1 flags—0x00
void get_DeadPlayerPrefab()PublicStatic+1 flags—0x00
void get_ServerPrefab()PublicStatic+1 flags—0x00
void get_CheatQuestItem()PublicStatic+1 flags—0x00
void get_LevelLayer()PublicStatic+1 flags—0x00
void get_ItemLayer()PublicStatic+1 flags—0x00
void get_ItemPartLayer()PublicStatic+1 flags—0x00
void get_ItemAndInHandLayer()PublicStatic+1 flags—0x00
void get_InteractableLayer()PublicStatic+1 flags—0x00
void get_ProjectileHitLayer()PublicStatic+1 flags—0x00
void get_NpcProjectileHitLayer()PublicStatic+1 flags—0x00
void get_CanJumpOnLayers()PublicStatic+1 flags—0x00
void get_AffectedByExplosionLayer()PublicStatic+1 flags—0x00
void get_BoatLayer()PublicStatic+1 flags—0x00
void get_PlayerLayers()PublicStatic+1 flags—0x00
void get_PlayerLayer()PublicStatic+1 flags—0x00
void get_LegStepOnLayers()PublicStatic+1 flags—0x00
void get_NpcLayer()PublicStatic+1 flags—0x00
void get_HeadShotDamageMulti()PublicStatic+1 flags—0x00
void get_PlayerKillForce()PublicStatic+1 flags—0x00
void get_PlayerDeathForceMultiFromCreature()PublicStatic+1 flags—0x00
void get_BoatProjectileForce()PublicStatic+1 flags—0x00
void get_MaxItemVel()PublicStatic+1 flags—0x00
void get_MaxAliveCreatureVel()PublicStatic+1 flags—0x00
void get_FixedTimeMultiplier()PublicStatic+1 flags—0x00
void set_FixedTimeMultiplier()PrivateStatic+1 flags—0x00
void get_SnapToServerTime()PublicStatic+1 flags—0x00
void get_SnapToServerCurve()PublicStatic+1 flags—0x00
void get_CooknessWorthCurve()PublicStatic+1 flags—0x00
void get_CooknessEatCurve()PublicStatic+1 flags—0x00
void get_Seed()PublicStatic+1 flags—0x00
void set_Seed()PrivateStatic+1 flags—0x00
void get_CurCamera()PublicStatic+1 flags—0x00
void set_CurCamera()PrivateStatic+1 flags—0x00
void get_WorldTextPrefab()PublicStatic+1 flags—0x00
void get_HoldingPhysicsMat()PublicStatic+1 flags—0x00
void get_BloodDecalSizeMulti()PublicStatic+1 flags—0x00
void get_GlobalVolume()PublicStatic+1 flags—0x00
void get_RedColor()PublicStatic+1 flags—0x00
void get_GreenColor()PublicStatic+1 flags—0x00
void get_OrangeColor()PublicStatic+1 flags—0x00
void get_MiniBossColor()PublicStatic+1 flags—0x00
void get_CommonColor()PublicStatic+1 flags—0x00
void get_RareColor()PublicStatic+1 flags—0x00
void get_LegendaryColor()PublicStatic+1 flags—0x00
void get_DripGradient()PublicStatic+1 flags—0x00
void get_InventoryTexture()PublicStatic+1 flags—0x00
void get_JournalTexture()PublicStatic+1 flags—0x00
void get_SlotMachineTexture()PublicStatic+1 flags—0x00
void get_DefaultMinMaxFishVelForDamage()PublicStatic+1 flags—0x00
void get_DefaultVelDamageMulti()PublicStatic+1 flags—0x00
void get_DefaultStepSound()PublicStatic+1 flags—0x00
void get_WaterStepSound()PublicStatic+1 flags—0x00
void get_BoatStepSound()PublicStatic+1 flags—0x00
void get_StepSoundCount()PublicStatic+1 flags—0x00
void get_UrpAsset()PublicStatic+1 flags—0x00
void get_AllBaits()PublicStatic+1 flags—0x00
void get_AllAttachments()PublicStatic+1 flags—0x00
void get_MainLight()PublicStatic+1 flags—0x00
void GetIndexOfBait()PublicStatic—0x00
void GetIndexOfAttachment()PublicStatic—0x00
void GetCreature()PublicStatic—0x00
void HasKilledAllCreatures()PublicStatic—0x00
void KilledCreaturesCount()PublicStatic—0x00
void get_AllCreatureCount()PublicStatic+1 flags—0x00
void GetSpawnable()PublicStatic—0x00
void GetSpawnable()PublicStatic—0x00
void IDToItem()PublicStatic—0x00
void Awake()Private—0x00
void GenerateSeed()PublicStatic—0x00
void SetCam()PublicStatic—0x00
void ToggleAllCreaturesKilled()PublicStatic—0x00
void .ctor()Public+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00