Enum VolumeFrameworkUpdateMode Path C++ Link UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime Values 3 NameValueHex EveryFrame00x00ViaScripting10x01UsePipelineSettings20x02 Used by 2types with a member, parameter or interface of this type UniversalAdditionalCameraDataUniversalRenderPipelineAsset // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode, Unity.RenderPipelines.Universal.Runtime enum class VolumeFrameworkUpdateMode : int32 { EveryFrame = 0, ViaScripting = 1, UsePipelineSettings = 2, };