Enum SoftShadowQuality Path C++ Link UnityEngine.Rendering.Universal.SoftShadowQuality, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime Values 4 NameValueHex UsePipelineSettings00x00Low10x01Medium20x02High30x03 Used by 2types with a member, parameter or interface of this type UniversalAdditionalLightDataUniversalRenderPipelineAsset // UnityEngine.Rendering.Universal.SoftShadowQuality, Unity.RenderPipelines.Universal.Runtime enum class SoftShadowQuality : int32 { UsePipelineSettings = 0, Low = 1, Medium = 2, High = 3, };