Zdexby TheHolyOneZ
17,715 classes
UnityEngine.InputSystem.Samples.RebindUI.Enemy, Assembly-CSharp 0x0060 (96 B) align 8 inherited 0x0020 Assembly-CSharp
0x00x0060

Members 8

OffsetSizeNameTypeFlags
0x08animationTargetGameObjectPublic
0x08targetTransformPublic
0x00300x10padding / unreflected
0x04rotationSpeedXfloatPublic
0x04rotationSpeedYfloatPublic
0x04speedfloatPublic
0x10explosionColorColorPublic
0x08poolIObjectPool`1Public
0x08managerGameplayManagerPublic
0x005C0x04unreflected bytes to end of Enemy
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 3

SignatureFlagsNativeParams
void OnCollisionEnter()Private—0x00
void Update()Private—0x00
void .ctor()Public+1 flags—0x00