Zdexby TheHolyOneZ
17,715 classes
Class

Player

: MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.InputSystem.Samples.RebindUI.Player, Assembly-CSharp 0x00D8 (216 B) align 8 inherited 0x0020 Assembly-CSharp
0x00x00D8

Members 29

OffsetSizeNameTypeFlags
0x08managerGameplayManagerPublic
0x08fireObjectGameObjectPublic
0x08omniFireObjectGameObjectPublic
0x08particleGameObjectPublic
0x08beltGameObjectPublic
0x08barrelGameObjectPublic
0x00500x20padding / unreflected
0x04fireRatefloatPublic
0x04omniFireRatefloatPublic
0x04changeRatefloatPublic
0x08animatedRenderersRenderer[]Public
0x01<firing>k__BackingFieldboolPrivate
0x007D0x03padding / unreflected
0x08<move>k__BackingFieldVector2Private
0x04Color1intPrivateStatic+1 flags
0x08m_MaterialMaterialPrivate
0x0Cm_TargetEulerAnglesVector3Private
0x10m_TargetColorColorPrivate
0x10m_ColorColorPrivate
0x04m_TargetScalefloatPrivate
0x04m_ColorIndexintPrivate
0x04m_TimeUntilNextFirefloatPrivate
0x04m_TimeUntilNextChangefloatPrivate
0x01m_OmniFireboolPrivate
0x01m_ChangeRequestedboolPrivate
0x00C60x02padding / unreflected
0x04m_TargetBeltAnglefloatPrivate
0x04m_BeltAnglefloatPrivate
0x04m_BarrelPositionfloatPrivate
0x04m_RotationAnglefloatPrivate
0x08m_ObjectPoolObjectPool`1Private
0x08m_RigidbodyRigidbodyPrivate
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 25

SignatureFlagsNativeParams
void get_firing()Public+1 flags—0x00
void set_firing()Public+1 flags—0x00
void get_move()Public+1 flags—0x00
void set_move()Public+1 flags—0x00
void GetColor()Public—0x00
void Change()Public—0x00
void Rotate()Public—0x00
void Awake()Private—0x00
void Start()Private—0x00
void OnEnable()Private—0x00
void UpdateFire()Private—0x00
void Throttle()PrivateStatic—0x00
void FireBullet()Private—0x00
void UpdateChangeWeapon()Private—0x00
void UpdateRotate()Private—0x00
void OnCollisionEnter()Private—0x00
void Update()Private—0x00
void FixedUpdate()Private—0x00
void AnimateChangeWeapon()Private—0x00
void AnimateFireWeapon()Private—0x00
void AnimateColors()Private—0x00
void GetColor()PrivateStatic—0x00
void .ctor()Public+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00
void <Start>b__39_0()Private—0x00

Used by 1

types with a member, parameter or interface of this type