0x00x00D8
Members 29
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | manager | GameplayManager | Public | |
| 0x08 | fireObject | GameObject | Public | |
| 0x08 | omniFireObject | GameObject | Public | |
| 0x08 | particle | GameObject | Public | |
| 0x08 | belt | GameObject | Public | |
| 0x08 | barrel | GameObject | Public | |
| 0x0050 | 0x20 | padding / unreflected | ||
| 0x04 | fireRate | float | Public | |
| 0x04 | omniFireRate | float | Public | |
| 0x04 | changeRate | float | Public | |
| 0x08 | animatedRenderers | Renderer[] | Public | |
| 0x01 | <firing>k__BackingField | bool | Private | |
| 0x007D | 0x03 | padding / unreflected | ||
| 0x08 | <move>k__BackingField | Vector2 | Private | |
| 0x04 | Color1 | int | PrivateStatic+1 flags | |
| 0x08 | m_Material | Material | Private | |
| 0x0C | m_TargetEulerAngles | Vector3 | Private | |
| 0x10 | m_TargetColor | Color | Private | |
| 0x10 | m_Color | Color | Private | |
| 0x04 | m_TargetScale | float | Private | |
| 0x04 | m_ColorIndex | int | Private | |
| 0x04 | m_TimeUntilNextFire | float | Private | |
| 0x04 | m_TimeUntilNextChange | float | Private | |
| 0x01 | m_OmniFire | bool | Private | |
| 0x01 | m_ChangeRequested | bool | Private | |
| 0x00C6 | 0x02 | padding / unreflected | ||
| 0x04 | m_TargetBeltAngle | float | Private | |
| 0x04 | m_BeltAngle | float | Private | |
| 0x04 | m_BarrelPosition | float | Private | |
| 0x04 | m_RotationAngle | float | Private | |
| 0x08 | m_ObjectPool | ObjectPool`1 | Private | |
| 0x08 | m_Rigidbody | Rigidbody | Private | |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private |
Inherited from Object 4
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags |
Functions 25
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_firing() | Public+1 flags | — | 0x00 |
| void set_firing() | Public+1 flags | — | 0x00 |
| void get_move() | Public+1 flags | — | 0x00 |
| void set_move() | Public+1 flags | — | 0x00 |
| void GetColor() | Public | — | 0x00 |
| void Change() | Public | — | 0x00 |
| void Rotate() | Public | — | 0x00 |
| void Awake() | Private | — | 0x00 |
| void Start() | Private | — | 0x00 |
| void OnEnable() | Private | — | 0x00 |
| void UpdateFire() | Private | — | 0x00 |
| void Throttle() | PrivateStatic | — | 0x00 |
| void FireBullet() | Private | — | 0x00 |
| void UpdateChangeWeapon() | Private | — | 0x00 |
| void UpdateRotate() | Private | — | 0x00 |
| void OnCollisionEnter() | Private | — | 0x00 |
| void Update() | Private | — | 0x00 |
| void FixedUpdate() | Private | — | 0x00 |
| void AnimateChangeWeapon() | Private | — | 0x00 |
| void AnimateFireWeapon() | Private | — | 0x00 |
| void AnimateColors() | Private | — | 0x00 |
| void GetColor() | PrivateStatic | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void <Start>b__39_0() | Private | — | 0x00 |