0x00x00C0
Members 23
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | gameCamera | Camera | Public | |
| 0x0028 | 0x40 | padding / unreflected | ||
| 0x04 | enemySpawnRate | float | Public | |
| 0x04 | spawnDistance | float | Public | |
| 0x08 | enemy | GameObject | Public | |
| 0x08 | enemyExplosion | GameObject | Public | |
| 0x08 | player | GameObject | Public | |
| 0x04 | <level>k__BackingField | int | Private | |
| 0x08 | GameplayStateChanged | Action`1 | Private | |
| 0x08 | PauseChanged | Action`1 | Private | |
| 0x0074 | 0x04 | padding / unreflected | ||
| 0x08 | m_TimeToNextSpawn | double | Private | |
| 0x08 | m_Player | GameObject | Private | |
| 0x08 | m_EnemyPool | ObjectPool`1 | Private | |
| 0x04 | m_ShakeForce | float | Private | |
| 0x04 | m_ShakeMaxForce | float | Private | |
| 0x04 | m_ShakeDuration | float | Private | |
| 0x008C | 0x04 | padding / unreflected | ||
| 0x08 | m_ShakeTime | double | Private | |
| 0x0C | m_CameraPosition | Vector3 | Private | |
| 0x04 | m_RemainingEnemiesOnThisLevel | int | Private | |
| 0x04 | m_EnemySpawnCount | int | Private | |
| 0x08 | m_FeedbackController | FeedbackController | Private | |
| 0x04 | m_GameplayState | GameplayState | Private | |
| 0x08 | m_EarliestTimeToChangeState | double | Private | |
| 0x04 | m_NextGameplayState | GameplayState | Private | |
| 0x00BC | 0x04 | unreflected bytes to end of GameplayManager | ||
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private |
Inherited from Object 4
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags |
Functions 28
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_level() | Public+1 flags | — | 0x00 |
| void set_level() | Private+1 flags | — | 0x00 |
| void get_state() | Public+1 flags | — | 0x00 |
| void add_GameplayStateChanged() | Public+1 flags | — | 0x00 |
| void remove_GameplayStateChanged() | Public+1 flags | — | 0x00 |
| void add_PauseChanged() | Public+1 flags | — | 0x00 |
| void remove_PauseChanged() | Public+1 flags | — | 0x00 |
| void get_paused() | Public+1 flags | — | 0x00 |
| void set_paused() | Public+1 flags | — | 0x00 |
| void KillEnemy() | Public | — | 0x00 |
| void GameOver() | Public | — | 0x00 |
| void Shake() | Private | — | 0x00 |
| void Explosion() | Public | — | 0x00 |
| void WrapAround() | PrivateStatic | — | 0x00 |
| void IsInsideGameplayArea() | 1 flags | — | 0x00 |
| void TryTeleportOrthographicExtents() | PrivateStatic | — | 0x00 |
| void TryTeleportOrthographicExtents() | 1 flags | — | 0x00 |
| void Awake() | Private | — | 0x00 |
| void Start() | Private | — | 0x00 |
| void OnEnable() | Private | — | 0x00 |
| void OnDisable() | Private | — | 0x00 |
| void OnApplicationFocusChanged() | Private | — | 0x00 |
| void SpawnEnemy() | Private | — | 0x00 |
| void AnimateCameraShake() | Private | — | 0x00 |
| void Update() | Private | — | 0x00 |
| void UpdateCursor() | Private | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void <Awake>b__43_0() | Private | — | 0x00 |