| void get_current() | PublicStatic+1 flags | — | 0x00 |
| void set_current() | PublicStatic+1 flags | — | 0x00 |
| void get_sendNavigationEvents() | Public+1 flags | — | 0x00 |
| void set_sendNavigationEvents() | Public+1 flags | — | 0x00 |
| void get_pixelDragThreshold() | Public+1 flags | — | 0x00 |
| void set_pixelDragThreshold() | Public+1 flags | — | 0x00 |
| void get_currentInputModule() | Public+1 flags | — | 0x00 |
| void get_firstSelectedGameObject() | Public+1 flags | — | 0x00 |
| void set_firstSelectedGameObject() | Public+1 flags | — | 0x00 |
| void get_currentSelectedGameObject() | Public+1 flags | — | 0x00 |
| void get_lastSelectedGameObject() | Public+1 flags | — | 0x00 |
| void get_isFocused() | Public+1 flags | — | 0x00 |
| void .ctor() | 2 flags | — | 0x00 |
| void UpdateModules() | Public | — | 0x00 |
| void get_alreadySelecting() | Public+1 flags | — | 0x00 |
| void SetSelectedGameObject() | Public | — | 0x00 |
| void get_baseEventDataCache() | Private+1 flags | — | 0x00 |
| void SetSelectedGameObject() | Public | — | 0x00 |
| void RaycastComparer() | PrivateStatic | — | 0x00 |
| void RaycastAll() | Public | — | 0x00 |
| void IsPointerOverGameObject() | Public | — | 0x00 |
| void IsPointerOverGameObject() | Public | — | 0x00 |
| void get_uiToolkitInterop() | 2 flags | — | 0x00 |
| void get_isOverridingUIToolkitEvents() | 2 flags | — | 0x00 |
| void SetUITookitEventSystemOverride() | PublicStatic | — | 0x00 |
| void OnEnable() | 2 flags | — | 0x00 |
| void OnDisable() | 2 flags | — | 0x00 |
| void Start() | 2 flags | — | 0x00 |
| void TickModules() | Private | — | 0x00 |
| void OnApplicationFocus() | 3 flags | — | 0x00 |
| void Update() | 3 flags | — | 0x00 |
| void ChangeEventModule() | Private | — | 0x00 |
| void ToString() | Public+1 flags | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |