Zdexby TheHolyOneZ
17,715 classes
Class

MultiplayerEventSystem

: EventSystem : UIBehaviour : MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.InputSystem.UI.MultiplayerEventSystem, Unity.InputSystem 0x0068 (104 B) align 8 inherited 0x0060 Unity.InputSystem
0x00x0068

Members 1

OffsetSizeNameTypeFlags
0x08m_PlayerRootGameObjectPrivate
Inherited from EventSystem 13
OffsetSizeNameTypeFlags
0x08m_SystemInputModulesList`1Private
0x08m_CurrentInputModuleBaseInputModulePrivate
0x08m_EventSystemsList`1PrivateStatic
0x08m_FirstSelectedGameObjectPrivate
0x00380x18padding / unreflected
0x01m_sendNavigationEventsboolPrivate
0x00510x03padding / unreflected
0x04m_DragThresholdintPrivate
0x08m_CurrentSelectedGameObjectPrivate
0x01m_HasFocusboolPrivate
0x01m_SelectionGuardboolPrivate
0x08m_DummyDataBaseEventDataPrivate
0x08s_RaycastComparerComparison`1PrivateStatic+1 flags
0x08m_UIToolkitInteropUIToolkitInteroperabilityBridgePrivate
0x18s_UIToolkitOverrideConfigOldNullable`1PrivateStatic
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 7

SignatureFlagsNativeParams
void get_playerRoot()Public+1 flags—0x00
void set_playerRoot()Public+1 flags—0x00
void OnEnable()2 flags—0x00
void OnDisable()2 flags—0x00
void InitializePlayerRoot()Private—0x00
void Update()2 flags—0x00
void .ctor()Public+1 flags—0x00