Zdexby TheHolyOneZ
5,999 structs
Struct

RenderingLayerMask

: ValueType : Object
UnityEngine.RenderingLayerMask, UnityEngine.CoreModule 0x0004 (4 B) align 4 UnityEngine.CoreModule
0x00x0004

Members 3

OffsetSizeNameTypeFlags
0x04m_BitsuintPrivate
0x04<defaultRenderingLayerMask>k__BackingFieldRenderingLayerMaskPrivateStatic+1 flags
—0x04maxRenderingLayerSizeintStatic+2 flags

Functions 22

SignatureFlagsNativeParams
void get_defaultRenderingLayerMask()PublicStatic+1 flags—0x00
void op_Implicit()PublicStatic+1 flags—0x00
void op_Implicit()PublicStatic+1 flags—0x00
void op_Implicit()PublicStatic+1 flags—0x00
void op_Implicit()PublicStatic+1 flags—0x00
void get_value()Public+1 flags—0x00
void set_value()Public+1 flags—0x00
void Internal_GetDefaultRenderingLayerValue()PrivateStatic—0x00
void RenderingLayerToName()PublicStatic—0x00
void NameToRenderingLayer()PublicStatic—0x00
void GetMask()PublicStatic—0x00
void GetMask()PublicStatic—0x00
void GetDefinedRenderingLayerCount()PublicStatic—0x00
void GetLastDefinedRenderingLayerIndex()PublicStatic—0x00
void GetDefinedRenderingLayersCombinedMaskValue()PublicStatic—0x00
void GetDefinedRenderingLayerNames()PublicStatic—0x00
void GetDefinedRenderingLayerValues()PublicStatic—0x00
void GetRenderingLayerCount()PublicStatic—0x00
void .cctor()PrivateStatic+1 flags—0x00
void RenderingLayerToName_Injected()PrivateStatic—0x00
void NameToRenderingLayer_Injected()PrivateStatic—0x00
void GetDefinedRenderingLayerValues_Injected()PrivateStatic—0x00