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23 structs in UnityEngine.InputForUIModule
- <buttons>e__FixedBufferUnityEngine.InputForUIModule
- __StaticArrayInitTypeSize=12UnityEngine.InputForUIModule
- ButtonEventsIteratorUnityEngine.InputForUIModule
- ButtonsStateUnityEngine.InputForUIModule
- ButtonsStateUnityEngine.InputForUIModule
- ClickCountEventSanitizerUnityEngine.InputForUIModule
- CommandEventUnityEngine.InputForUIModule
- ConfigurationUnityEngine.InputForUIModule
- EventUnityEngine.InputForUIModule
- EventModifiersUnityEngine.InputForUIModule
- EventSanitizerUnityEngine.InputForUIModule
- IMECompositionEventUnityEngine.InputForUIModule
- KeyEventUnityEngine.InputForUIModule
- MapAsEventModifiersUnityEngine.InputForUIModule
- MapAsEventSourceUnityEngine.InputForUIModule
- MapAsObjectUnityEngine.InputForUIModule
- MapAsPlayerIdUnityEngine.InputForUIModule
- MapAsTimestampUnityEngine.InputForUIModule
- NavigationEventUnityEngine.InputForUIModule
- PointerEventUnityEngine.InputForUIModule
- PointerStateUnityEngine.InputForUIModule
- RegistrationUnityEngine.InputForUIModule
- TextInputEventUnityEngine.InputForUIModule
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