Struct <>c__DisplayClass19_0`2 Path C++ Link UnityEngine.Splines.SplineMesh.<>c__DisplayClass19_0`2, Unity.Splines Unity.Splines Members 2 OffsetSizeNameTypeFlags——settings<in the binary>——segmentsPerUnit<in the binary> // UnityEngine.Splines.SplineMesh.<>c__DisplayClass19_0`2, Unity.Splines struct <>c__DisplayClass19_0`2 { public: <in the binary> settings; // ????(0x00) <in the binary> segmentsPerUnit; // ????(0x00) };