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29 structs in UnityEngine.TerrainModule
- <bendBranch1>e__FixedBufferUnityEngine.TerrainModule
- <bendBranch2>e__FixedBufferUnityEngine.TerrainModule
- <bendShared>e__FixedBufferUnityEngine.TerrainModule
- <directionalRipple>e__FixedBufferUnityEngine.TerrainModule
- <flexibilityBranch1>e__FixedBufferUnityEngine.TerrainModule
- <flexibilityBranch2>e__FixedBufferUnityEngine.TerrainModule
- <flexibilityRipple>e__FixedBufferUnityEngine.TerrainModule
- <flexibilityShared>e__FixedBufferUnityEngine.TerrainModule
- <oscillationBranch1>e__FixedBufferUnityEngine.TerrainModule
- <oscillationBranch2>e__FixedBufferUnityEngine.TerrainModule
- <oscillationShared>e__FixedBufferUnityEngine.TerrainModule
- <planarRipple>e__FixedBufferUnityEngine.TerrainModule
- <speedBranch1>e__FixedBufferUnityEngine.TerrainModule
- <speedBranch2>e__FixedBufferUnityEngine.TerrainModule
- <speedRipple>e__FixedBufferUnityEngine.TerrainModule
- <speedShared>e__FixedBufferUnityEngine.TerrainModule
- <turbulenceBranch1>e__FixedBufferUnityEngine.TerrainModule
- <turbulenceBranch2>e__FixedBufferUnityEngine.TerrainModule
- <turbulenceShared>e__FixedBufferUnityEngine.TerrainModule
- <uintParamOffsets>e__FixedBufferUnityEngine.TerrainModule
- BrushTransformUnityEngine.TerrainModule
- DetailInstanceTransformUnityEngine.TerrainModule
- PaintedTerrainUnityEngine.TerrainModule
- PatchExtentsUnityEngine.TerrainModule
- QueueElementUnityEngine.TerrainModule
- SpeedTreeWindConfig9UnityEngine.TerrainModule
- SpeedTreeWindParamsBufferIteratorUnityEngine.TerrainModule
- TerrainTileCoordUnityEngine.TerrainModule
- TreeInstanceUnityEngine.TerrainModule
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