Haste / mvid 2da85630
Unity Mono dumped 2026-09-26 · uploaded by Ꭲ𝒉𝒆𝗭 · Zircon 0.8.0 · report
Unity Mono, live walk merged with the game's managed assemblies
Runtime and source
- Runtime
- Unity Mono
- Evidence
- mono-2.0-bdwgc.dll exports 1202 mono_* entry points; 34 of 34 the walk needs resolved
- every entry point resolved by name, so no runtime version is involved
- attached to the Mono root domain as a managed thread
- enum values are absent from a live Mono walk: a const has no storage and the embedding API has no call that reads one, so they come from the assembly metadata instead -- run --mode dual for them
- metadata: read from the game's own managed assemblies with no process: names, namespaces, tokens, interfaces, method signatures, IL RVAs and enum values are exact, because all of it is ECMA-335 metadata rather than anything Unity invented
- metadata: field offsets are absent: the CLI does not store them, the runtime computes a layout when a type is first used. Run live, or --mode dual, for offsets
- metadata: an interface named against a facade assembly -- netstandard, System.Runtime -- is recorded as the metadata names it. The type itself lives in mscorlib and reaches the facade through a type forwarder, so the reference is correct and does not resolve inside this dump
- Process
- Haste.exe
- Module base
- 0x7ff85db90000 · image 10.3 MB
- Method
- internal
- Read from
- both the running runtime and global-metadata.dat, merged
- Dumped
- 2026-09-26 12:59 UTC
- Zircon
- 0.8.0 · schema 4
- Index
- 420 MB SQLite from 223 MB JSON · search: fts5
Largest packages
217 in total
Haste.Mmhooks
mscorlib
System
UnityEngine.UIElementsModule
System.Windows.Forms
Assembly-CSharp
System.Xml
UnityEngine.CoreModule
System.Data
Unity.Microsoft.GDK
System.Core
Unity.Services.Multiplayer
Types per package. The full list is in the browser sidebar.
Runtime addresses
module-relative · click to copyGlobals0
| Name | Address |
|---|---|
| No globals recorded. | |
Derived runtime offsets0
| Field | Offset |
|---|---|
| No offsets recorded. | |
Downloads
Generated on the server from this dump. Free for research and modding; see the terms.
Or from the terminal: zircon fetch 47. A .usmap describes Unreal asset serialisation and a Unity build has no equivalent, so neither it nor the C++ SDK is offered here — zircon emit renders this dump into the formats that do apply.
35 downloads so far.