Zdexby TheHolyOneZ
5,999 structs
Struct

RendererListParams

: ValueType : Object
UnityEngine.Rendering.RendererListParams, UnityEngine.CoreModule 0x0130 (304 B) align 8 UnityEngine.CoreModule
implements IEquatable`1
0x00x0130

Members 8

OffsetSizeNameTypeFlags
0x130InvalidRendererListParamsPublicStatic+1 flags
0x10cullingResultsCullingResultsPublic
0xC4drawSettingsDrawingSettingsPublic
0x20filteringSettingsFilteringSettingsPublic
0x04tagNameShaderTagIdPublic
0x01isPassTagNameboolPublic
0x18tagValuesNullable`1Public
0x18stateBlocksNullable`1Public

Functions 12

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void get_numStateBlocks()2 flags—0x00
void get_stateBlocksPtr()2 flags—0x00
void get_tagsValuePtr()2 flags—0x00
void Dispose()1 flags—0x00
void Validate()1 flags—0x00
void Equals()PublicFinal+2 flags—0x00
void Equals()Public+1 flags—0x00
void GetHashCode()Public+1 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00