Zdexby TheHolyOneZ
5,999 structs
Struct

RasterState

: ValueType : Object
UnityEngine.Rendering.RasterState, UnityEngine.CoreModule 0x0010 (16 B) align 4 UnityEngine.CoreModule
implements IEquatable`1
0x00x0010

Members 8

OffsetSizeNameTypeFlags
0x10defaultValueRasterStatePublicStatic+1 flags
0x04m_CullingModeCullModePrivate
0x04m_OffsetUnitsintPrivate
0x04m_OffsetFactorfloatPrivate
0x01m_DepthClipbytePrivate
0x01m_ConservativebytePrivate
0x01m_Padding1bytePrivate
0x01m_Padding2bytePrivate

Functions 17

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void get_cullingMode()Public+1 flags—0x00
void set_cullingMode()Public+1 flags—0x00
void get_depthClip()Public+1 flags—0x00
void set_depthClip()Public+1 flags—0x00
void get_conservative()Public+1 flags—0x00
void set_conservative()Public+1 flags—0x00
void get_offsetUnits()Public+1 flags—0x00
void set_offsetUnits()Public+1 flags—0x00
void get_offsetFactor()Public+1 flags—0x00
void set_offsetFactor()Public+1 flags—0x00
void Equals()PublicFinal+2 flags—0x00
void Equals()Public+1 flags—0x00
void GetHashCode()Public+1 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type