Zdexby TheHolyOneZ
5,999 structs
Struct

RaycastHitData

: ValueType : Object
UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.RaycastHitData, Unity.InputSystem 0x0020 (32 B) align 8 Unity.InputSystem
0x00x0020

Members 4

OffsetSizeNameTypeFlags
0x08<graphic>k__BackingFieldGraphicPrivate+1 flags
0x0C<worldHitPosition>k__BackingFieldVector3Private+1 flags
0x08<screenPosition>k__BackingFieldVector2Private+1 flags
0x04<distance>k__BackingFieldfloatPrivate+1 flags

Functions 5

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void get_graphic()Public+1 flags—0x00
void get_worldHitPosition()Public+1 flags—0x00
void get_screenPosition()Public+1 flags—0x00
void get_distance()Public+1 flags—0x00