Class
Graphic
implements ICanvasElement
Members 23
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | s_DefaultUI | <in the binary> | |
| — | — | s_WhiteTexture | <in the binary> | |
| — | — | m_Material | <in the binary> | |
| — | — | m_Color | <in the binary> | |
| — | — | m_SkipLayoutUpdate | <in the binary> | |
| — | — | m_SkipMaterialUpdate | <in the binary> | |
| — | — | m_RaycastTarget | <in the binary> | |
| — | — | m_RaycastTargetCache | <in the binary> | |
| — | — | m_RaycastPadding | <in the binary> | |
| — | — | m_RectTransform | <in the binary> | |
| — | — | m_CanvasRenderer | <in the binary> | |
| — | — | m_Canvas | <in the binary> | |
| — | — | m_VertsDirty | <in the binary> | |
| — | — | m_MaterialDirty | <in the binary> | |
| — | — | m_OnDirtyLayoutCallback | <in the binary> | |
| — | — | m_OnDirtyVertsCallback | <in the binary> | |
| — | — | m_OnDirtyMaterialCallback | <in the binary> | |
| — | — | s_Mesh | <in the binary> | |
| — | — | s_VertexHelper | <in the binary> | |
| — | — | m_CachedMesh | <in the binary> | |
| — | — | m_CachedUvs | <in the binary> | |
| — | — | m_ColorTweenRunner | <in the binary> | |
| — | — | <useLegacyMeshGeneration>k__BackingField | <in the binary> |
Functions 62
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_defaultGraphicMaterial() | — | 0x00 | |
| void get_color() | — | 0x00 | |
| void set_color() | — | 0x00 | |
| void get_raycastTarget() | — | 0x00 | |
| void set_raycastTarget() | — | 0x00 | |
| void get_raycastPadding() | — | 0x00 | |
| void set_raycastPadding() | — | 0x00 | |
| void get_useLegacyMeshGeneration() | — | 0x00 | |
| void set_useLegacyMeshGeneration() | — | 0x00 | |
| void .ctor() | — | 0x00 | |
| void SetAllDirty() | — | 0x00 | |
| void SetLayoutDirty() | — | 0x00 | |
| void SetVerticesDirty() | — | 0x00 | |
| void SetMaterialDirty() | — | 0x00 | |
| void SetRaycastDirty() | — | 0x00 | |
| void OnRectTransformDimensionsChange() | — | 0x00 | |
| void OnBeforeTransformParentChanged() | — | 0x00 | |
| void OnTransformParentChanged() | — | 0x00 | |
| void get_depth() | — | 0x00 | |
| void get_rectTransform() | — | 0x00 | |
| void get_canvas() | — | 0x00 | |
| void CacheCanvas() | — | 0x00 | |
| void get_canvasRenderer() | — | 0x00 | |
| void get_defaultMaterial() | — | 0x00 | |
| void get_material() | — | 0x00 | |
| void set_material() | — | 0x00 | |
| void get_materialForRendering() | — | 0x00 | |
| void get_mainTexture() | — | 0x00 | |
| void OnEnable() | — | 0x00 | |
| void OnDisable() | — | 0x00 | |
| void OnDestroy() | — | 0x00 | |
| void OnCanvasHierarchyChanged() | — | 0x00 | |
| void OnCullingChanged() | — | 0x00 | |
| void Rebuild() | — | 0x00 | |
| void LayoutComplete() | — | 0x00 | |
| void GraphicUpdateComplete() | — | 0x00 | |
| void UpdateMaterial() | — | 0x00 | |
| void UpdateGeometry() | — | 0x00 | |
| void DoMeshGeneration() | — | 0x00 | |
| void DoLegacyMeshGeneration() | — | 0x00 | |
| void get_workerMesh() | — | 0x00 | |
| void OnFillVBO() | — | 0x00 | |
| void OnPopulateMesh() | — | 0x00 | |
| void OnPopulateMesh() | — | 0x00 | |
| void OnDidApplyAnimationProperties() | — | 0x00 | |
| void SetNativeSize() | — | 0x00 | |
| void Raycast() | — | 0x00 | |
| void Raycast() | — | 0x00 | |
| void PixelAdjustPoint() | — | 0x00 | |
| void GetPixelAdjustedRect() | — | 0x00 | |
| void CrossFadeColor() | — | 0x00 | |
| void CrossFadeColor() | — | 0x00 | |
| void CreateColorFromAlpha() | — | 0x00 | |
| void CrossFadeAlpha() | — | 0x00 | |
| void RegisterDirtyLayoutCallback() | — | 0x00 | |
| void UnregisterDirtyLayoutCallback() | — | 0x00 | |
| void RegisterDirtyVerticesCallback() | — | 0x00 | |
| void UnregisterDirtyVerticesCallback() | — | 0x00 | |
| void RegisterDirtyMaterialCallback() | — | 0x00 | |
| void UnregisterDirtyMaterialCallback() | — | 0x00 | |
| void .cctor() | — | 0x00 | |
| void UnityEngine.UI.ICanvasElement.get_transform() | — | 0x00 |