Zdexby TheHolyOneZ
5,999 structs
Struct

AnimationScriptPlayable

: ValueType : Object
UnityEngine.Animations.AnimationScriptPlayable, UnityEngine.AnimationModule 0x0010 (16 B) align 8 UnityEngine.AnimationModule
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x10m_HandlePlayableHandlePrivate
0x10m_NullPlayableAnimationScriptPlayablePrivateStatic+1 flags

Functions 20

SignatureFlagsNativeParams
void get_Null()PublicStatic+1 flags—0x00
void Create()PublicStatic—0x00
void CreateHandle()PrivateStatic—0x00
void .ctor()2 flags—0x00
void GetHandle()PublicFinal+2 flags—0x00
void CheckJobTypeValidity()Private—0x00
void GetJobData()PublicFinal+2 flags—0x00
void SetJobData()PublicFinal+2 flags—0x00
void op_Implicit()PublicStatic+1 flags—0x00
void op_Explicit()PublicStatic+1 flags—0x00
void Equals()PublicFinal+2 flags—0x00
void SetProcessInputs()Public—0x00
void GetProcessInputs()Public—0x00
void CreateHandleInternal()PrivateStatic—0x00
void SetProcessInputsInternal()PrivateStatic—0x00
void GetProcessInputsInternal()PrivateStatic—0x00
void .cctor()PrivateStatic+1 flags—0x00
void CreateHandleInternal_Injected()PrivateStatic—0x00
void SetProcessInputsInternal_Injected()PrivateStatic—0x00
void GetProcessInputsInternal_Injected()PrivateStatic—0x00