Zdexby TheHolyOneZ
5,999 structs
Struct

SceneMap

: ValueType : Object
Unity.Netcode.NetworkSceneManager.SceneMap, Unity.Netcode.Runtime 0x0028 (40 B) align 8 Unity.Netcode.Runtime
0x00x0028

Members 7

OffsetSizeNameTypeFlags
0x04MapTypeMapTypesPublic
0x04SceneScenePublic
0x01ScenePresentboolPublic
0x00090x07padding / unreflected
0x08SceneNamestringPublic
0x04ServerHandleintPublic
0x04MappedLocalHandleintPublic
0x04LocalHandleintPublic
0x00240x04unreflected bytes to end of SceneMap

Functions 1

SignatureFlagsNativeParams
void NetworkSerialize()PublicFinal+2 flags—0x00