Zdexby TheHolyOneZ
5,999 structs
Struct

Random

: ValueType : Object
Unity.Mathematics.Random, Unity.Mathematics 0x0004 (4 B) align 4 Unity.Mathematics
0x00x0004

Members 1

OffsetSizeNameTypeFlags
0x04stateuintPublic

Functions 68

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void CreateFromIndex()PublicStatic—0x00
void WangHash()Static+1 flags—0x00
void InitState()Public—0x00
void NextBool()Public—0x00
void NextBool2()Public—0x00
void NextBool3()Public—0x00
void NextBool4()Public—0x00
void NextInt()Public—0x00
void NextInt2()Public—0x00
void NextInt3()Public—0x00
void NextInt4()Public—0x00
void NextInt()Public—0x00
void NextInt2()Public—0x00
void NextInt3()Public—0x00
void NextInt4()Public—0x00
void NextInt()Public—0x00
void NextInt2()Public—0x00
void NextInt3()Public—0x00
void NextInt4()Public—0x00
void NextUInt()Public—0x00
void NextUInt2()Public—0x00
void NextUInt3()Public—0x00
void NextUInt4()Public—0x00
void NextUInt()Public—0x00
void NextUInt2()Public—0x00
void NextUInt3()Public—0x00
void NextUInt4()Public—0x00
void NextUInt()Public—0x00
void NextUInt2()Public—0x00
void NextUInt3()Public—0x00
void NextUInt4()Public—0x00
void NextFloat()Public—0x00
void NextFloat2()Public—0x00
void NextFloat3()Public—0x00
void NextFloat4()Public—0x00
void NextFloat()Public—0x00
void NextFloat2()Public—0x00
void NextFloat3()Public—0x00
void NextFloat4()Public—0x00
void NextFloat()Public—0x00
void NextFloat2()Public—0x00
void NextFloat3()Public—0x00
void NextFloat4()Public—0x00
void NextDouble()Public—0x00
void NextDouble2()Public—0x00
void NextDouble3()Public—0x00
void NextDouble4()Public—0x00
void NextDouble()Public—0x00
void NextDouble2()Public—0x00
void NextDouble3()Public—0x00
void NextDouble4()Public—0x00
void NextDouble()Public—0x00
void NextDouble2()Public—0x00
void NextDouble3()Public—0x00
void NextDouble4()Public—0x00
void NextFloat2Direction()Public—0x00
void NextDouble2Direction()Public—0x00
void NextFloat3Direction()Public—0x00
void NextDouble3Direction()Public—0x00
void NextQuaternionRotation()Public—0x00
void NextState()Private—0x00
void CheckInitState()Private—0x00
void CheckIndexForHash()PrivateStatic—0x00
void CheckState()Private—0x00
void CheckNextIntMax()Private—0x00
void CheckNextIntMinMax()Private—0x00
void CheckNextUIntMinMax()Private—0x00

Used by 7

types with a member, parameter or interface of this type