Zdexby TheHolyOneZ
5,999 structs
Struct

BrushTransform

: ValueType : Object
UnityEngine.TerrainTools.BrushTransform, UnityEngine.TerrainModule 0x0030 (48 B) align 4 UnityEngine.TerrainModule
0x00x0030

Members 6

OffsetSizeNameTypeFlags
0x08<brushOrigin>k__BackingFieldVector2Private+1 flags
0x08<brushU>k__BackingFieldVector2Private+1 flags
0x08<brushV>k__BackingFieldVector2Private+1 flags
0x08<targetOrigin>k__BackingFieldVector2Private+1 flags
0x08<targetX>k__BackingFieldVector2Private+1 flags
0x08<targetY>k__BackingFieldVector2Private+1 flags

Functions 11

SignatureFlagsNativeParams
void get_brushOrigin()Public+1 flags—0x00
void get_brushU()Public+1 flags—0x00
void get_brushV()Public+1 flags—0x00
void get_targetOrigin()Public+1 flags—0x00
void get_targetX()Public+1 flags—0x00
void get_targetY()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void GetBrushXYBounds()Public—0x00
void FromRect()PublicStatic—0x00
void ToBrushUV()Public—0x00
void FromBrushUV()Public—0x00