Struct TerrainTileCoord : ValueType : Object Path C++ Link UnityEngine.TerrainUtils.TerrainTileCoord, UnityEngine.TerrainModule 0x0008 (8 B) align 4 UnityEngine.TerrainModule 0x00x0008 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x04tileXintPublic+1 flags0x00040x04tileZintPublic+1 flags Functions 1 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00 // UnityEngine.TerrainUtils.TerrainTileCoord, UnityEngine.TerrainModule // size 0x0008 (8), align 4 struct TerrainTileCoord : public ValueType { public: int tileX; // 0x0000(0x04) Public InitOnly int tileZ; // 0x0004(0x04) Public InitOnly void .ctor(); [Public SpecialName] };