implements IBPI_Interaction_C
0x00x03D8
Members 24
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Sphere | USphereComponent* | 6 flags | nullptr | |
| 0x08 | SM FrameMesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Arrow | UArrowComponent* | 6 flags | nullptr | |
| 0x08 | CA Interaction | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | SM ButtonMesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Root | USceneComponent* | 6 flags | nullptr | |
| 0x04 | Timeline_0_Light_78413ACF44CAE085C25F3797831C6F29 | float | 4 flags | 0 | |
| 0x01 | Timeline_0__Direction_78413ACF44CAE085C25F3797831C6F29 | ETimelineDirection | 4 flags | Forward | |
| 0x02E5 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_0 | UTimelineComponent* | 5 flags | nullptr | |
| 0x10 | Action Targets | TArray<FStr_ActionTarget> | 2 flags | [] | |
| 0x08 | Interaction | AInteraction_C* | 7 flags | nullptr | |
| 0x10 | Button Push | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x10 | Color | FLinearColor | 6 flags | {R=1, G=0, B=0, A=0} | |
| 0x08 | ButtonMesh | UStaticMesh* | 5 flags | nullptr | |
| 0x60 | Mesh T | FTransform | 6 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
| 0x08 | Material | UMaterialInstance* | 6 flags | nullptr | |
| 0x08 | FrameMesh | UStaticMesh* | 5 flags | nullptr | |
| 0x08 | Push Depth | double | 6 flags | 0 | |
| 0x01 | Debug Button Push | bool | 7 flags | false | |
| 0x03A9 | 0x07 | padding / unreflected | |||
| 0x08 | Base Luminosity | double | 6 flags | 50 | |
| 0x08 | Push Sound | USoundBase* | 5 flags | /Game/World/Tasks/Task_Pizzushi/MS_KitchenButton_Sound.MS_K… | |
| 0x08 | Push Attenuation | USoundAttenuation* | 5 flags | /Game/Audio/Spatialization/Att_SneakStep.Att_SneakStep | |
| 0x10 | Local Push | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 21
| Signature | Flags | Native | Params |
|---|---|---|---|
void Get Name(AMec_C* Mec, const FString& Name)Script3 statements · 23 bytes of bytecode0x0000Name = "";0x0014return;0x0016// end of script | Public | 0x18 | |
void Get Key(const AActor*& Key)Script3 statements · 14 bytes of bytecode0x0000Key = nullptr;0x000Breturn;0x000D// end of script | Public | 0x08 | |
void UserConstructionScript()Script39 statements · 895 bytes of bytecode0x0000PushFlow(Label_037C);0x0005PushFlow(Label_00D0);0x000ACallFunc_IsValid_ReturnValue_1 = IsValid(ButtonMesh);0x0027if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0145;0x0035CallFunc_SetStaticMesh_ReturnValue_1 = SM ButtonMesh.SetStaticMesh(ButtonMesh);0x006CPushFlow(Label_02F9);0x0071PushFlow(Label_0255);0x0076CallFunc_IsValid_ReturnValue_2 = IsValid(Material);0x0093if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x009DSM ButtonMesh.SetMaterial(0, Material);0x00CFPopFlow();0x00D0Label_00D0:0x00D0K2Node_DynamicCast_AsInteraction = Cast<Interaction_C>(CA Interaction.ChildActor);0x010AK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsInteraction);0x0127if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0131Interaction = K2Node_DynamicCast_AsInteraction;0x0144PopFlow();0x0145Label_0145:0x0145SM ButtonMesh.SetMaterial(0, /Game/World/Buttons/M_ButtonBasic.M_ButtonBasic);0x0177CallFunc_CreateDynamicMaterialInstance_ReturnValue = SM ButtonMesh.CreateDynamicMaterialInstance(0, nullptr, FName(None));0x01B8CallFunc_CreateDynamicMaterialInstance_ReturnValue.SetVectorParameterValue(FName(Color), Color);0x01EEArrow.SetArrowColor(Color);0x021BSM ButtonMesh.SetWorldScale3D(FVector(0.05, 0.1, 0.1));0x0254PopFlow();0x0255Label_0255:0x0255if (!(Debug Button Push)) PopFlow();0x025FCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(Push Depth, -1);0x028DCallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_Multiply_DoubleDouble_ReturnValue, 0, 0);0x02C4SM ButtonMesh.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x02F8PopFlow();0x02F9Label_02F9:0x02F9CallFunc_IsValid_ReturnValue = IsValid(FrameMesh);0x0316if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0320CallFunc_SetStaticMesh_ReturnValue = SM FrameMesh.SetStaticMesh(FrameMesh);0x0357Scalar Materials(FName(eBoost), Base Luminosity);0x037BPopFlow();0x037CLabel_037C:0x037Creturn;0x037E// end of script | EventPublic | 0x00 | |
void Timeline_0__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Button(2921);0x000Freturn;0x0011// end of script | 0x00 | ||
void Timeline_0__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Button(2916);0x000Freturn;0x0011// end of script | 0x00 | ||
void Net Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index_2 = Index;0x0012PersistentFrame.K2Node_Event_Source_2 = Source;0x0024PersistentFrame.K2Node_Event_Item_State_2 = Item State;0x0036ExecuteUbergraph_Button(1122);0x0045return;0x0047// end of script | Public | 0x18 | |
void Local Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index_1 = Index;0x0012PersistentFrame.K2Node_Event_Source_1 = Source;0x0024PersistentFrame.K2Node_Event_Item_State_1 = Item State;0x0036ExecuteUbergraph_Button(1123);0x0045return;0x0047// end of script | Public | 0x18 | |
void Other Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index = Index;0x0012PersistentFrame.K2Node_Event_Source = Source;0x0024PersistentFrame.K2Node_Event_Item_State = Item State;0x0036ExecuteUbergraph_Button(1124);0x0045return;0x0047// end of script | Public | 0x18 | |
void BndEvt__Button_Interaction_K2Node_ComponentBoundEvent_0_Local Trigger__DelegateSignature(AMec_C* Source, const FStr_ItemState& State)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source_1 = Source;0x0012PersistentFrame.K2Node_ComponentBoundEvent_State_1 = State;0x0024ExecuteUbergraph_Button(1375);0x0033return;0x0035// end of script | 0x10 | ||
void BndEvt__Button_Interaction_K2Node_ComponentBoundEvent_1_Net Trigger__DelegateSignature(AMec_C* Source, const FStr_ItemState& State)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source = Source;0x0012PersistentFrame.K2Node_ComponentBoundEvent_State = State;0x0024ExecuteUbergraph_Button(1380);0x0033return;0x0035// end of script | 0x10 | ||
void BndEvt__Button_Interaction_K2Node_ComponentBoundEvent_3_Focus__DelegateSignature(bool TRUE)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_True_1 = TRUE;0x0012ExecuteUbergraph_Button(1442);0x0021return;0x0023// end of script | 0x01 | ||
void BndEvt__Button_Interaction_K2Node_ComponentBoundEvent_4_Focusable__DelegateSignature(bool TRUE)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_True = TRUE;0x0012ExecuteUbergraph_Button(1531);0x0021return;0x0023// end of script | 0x01 | ||
void All Trigger(AMec_C* Source)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Source_1 = Source;0x0012ExecuteUbergraph_Button(1573);0x0021return;0x0023// end of script | 0x08 | ||
void Scalar Materials(const FName& Name, double Value)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Name_1 = Name;0x0012PersistentFrame.K2Node_CustomEvent_Value = Value;0x0024ExecuteUbergraph_Button(1756);0x0033return;0x0035// end of script | 0x10 | ||
void Color Materials(const FName& Name, const FLinearColor& Color)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Name = Name;0x0012PersistentFrame.K2Node_CustomEvent_Color = Color;0x0024ExecuteUbergraph_Button(1836);0x0033return;0x0035// end of script | 0x18 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Button(2032);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void Play Sound()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Button(2359);0x000Freturn;0x0011// end of script | 0x00 | ||
void Hit Interaction(AMec_C* Source)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Source = Source;0x0012ExecuteUbergraph_Button(2854);0x0021return;0x0023// end of script | 0x08 | ||
void ExecuteUbergraph_Button(int32 EntryPoint)Script124 statements · 2,929 bytes of bytecode0x0000PushFlow(Label_0B6E);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FLocal Push.Broadcast();0x0022PopFlow();0x0023Label_0023:0x0023PushFlow(Label_014B);0x0028/Script/Engine.Default__KismetArrayLibrary.Array_Get(Action Targets, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0063K2Node_DynamicCast_AsBPI_Interaction = Cast<BPI_Interaction_C>(CallFunc_Array_Get_Item.Target_2_DE686BD348446A1B4A552CA3167BD76A);0x0090K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Interaction);0x00ADif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00B7/Script/Engine.Default__KismetArrayLibrary.Array_Get(Action Targets, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00F2K2Node_DynamicCast_AsBPI_Interaction.Net Interaction(CallFunc_Array_Get_Item.Index_5_EAF2223C48BE593D6498ACA33E225000, K2Node_ComponentBoundEvent_Source, Str_ItemState{0, 0});0x014APopFlow();0x014BLabel_014B:0x014BCallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0175Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0190Label_0190:0x0190CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Action Targets);0x01CBCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x01F1if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x01FBTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x0216goto Label_0023;0x021BLabel_021B:0x021BTemp_int_Array_Index_Variable = 0;0x0232goto Label_0190;0x0237Label_0237:0x0237PushFlow(Label_035F);0x023C/Script/Engine.Default__KismetArrayLibrary.Array_Get(Action Targets, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x0277K2Node_DynamicCast_AsBPI_Interaction_1 = Cast<BPI_Interaction_C>(CallFunc_Array_Get_Item_1.Target_2_DE686BD348446A1B4A552CA3167BD76A);0x02A4K2Node_DynamicCast_bSuccess_1 = Cast<2>(K2Node_DynamicCast_AsBPI_Interaction_1);0x02C1if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x02CB/Script/Engine.Default__KismetArrayLibrary.Array_Get(Action Targets, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x0306K2Node_DynamicCast_AsBPI_Interaction_1.Net Interaction(CallFunc_Array_Get_Item_1.Index_5_EAF2223C48BE593D6498ACA33E225000, K2Node_CustomEvent_Source, Str_ItemState{0, 0});0x035EPopFlow();0x035FLabel_035F:0x035FCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0389Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x03A4Label_03A4:0x03A4CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Action Targets);0x03DFCallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0405if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x040FTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x042Agoto Label_0237;0x042FLabel_042F:0x042FTemp_int_Loop_Counter_Variable = 0;0x0446Temp_int_Array_Index_Variable_1 = 0;0x045Dgoto Label_03A4;0x0462PopFlow();0x0463PopFlow();0x0464PopFlow();0x0465Label_0465:0x0465PushFlow(Label_000F);0x046APushFlow(Label_0514);0x046FCallFunc_K2_GetComponentLocation_ReturnValue = CA Interaction.K2_GetComponentLocation();0x04A1K2Node_ComponentBoundEvent_Source_1.Local Button Animation(CallFunc_K2_GetComponentLocation_ReturnValue, /Game/Character/Astronaut/Animations/Hands/Actions/AM_Hands_Empty_Button.AM_Hands_Empty_Button);0x04D7/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Files/UI/HUD_Sound.HUD_Sound, 1f, 4f, 0f, nullptr, nullptr, true);0x0513PopFlow();0x0514Label_0514:0x0514Play Sound();0x0522Timeline_0.PlayFromStart();0x0542PopFlow();0x0543Label_0543:0x0543Temp_int_Loop_Counter_Variable_1 = 0;0x055Agoto Label_021B;0x055Fgoto Label_0465;0x0564PushFlow(Label_058A);0x0569Button Push.Broadcast(K2Node_ComponentBoundEvent_Source);0x0585goto Label_0543;0x058ALabel_058A:0x058AAll Trigger(K2Node_ComponentBoundEvent_Source);0x05A1PopFlow();0x05A2CallFunc_SelectInt_ReturnValue = SelectInt(2, 1, K2Node_ComponentBoundEvent_True_1);0x05D1SM ButtonMesh.SetCustomDepthStencilValue(CallFunc_SelectInt_ReturnValue);0x05FAPopFlow();0x05FBSM ButtonMesh.SetRenderCustomDepth(K2Node_ComponentBoundEvent_True);0x0624PopFlow();0x0625CallFunc_K2_GetComponentLocation_ReturnValue_1 = CA Interaction.K2_GetComponentLocation();0x0657K2Node_CustomEvent_Source_1.Other Button Animation(CallFunc_K2_GetComponentLocation_ReturnValue_1, /Game/Character/Astronaut/Animations/Body/Actions/AM_Body_Button.AM_Body_Button);0x068DCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x06A7CallFunc_NotEqual_ObjectObject_ReturnValue = NotEqual_ObjectObject(K2Node_CustomEvent_Source_1, CallFunc_GetPlayerPawn_ReturnValue);0x06CDif (!(CallFunc_NotEqual_ObjectObject_ReturnValue)) PopFlow();0x06D7goto Label_0514;0x06DCCallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast = Cast<3>(K2Node_CustomEvent_Value);0x06F9SM ButtonMesh.SetScalarParameterValueOnMaterials(K2Node_CustomEvent_Name_1, CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast);0x072BPopFlow();0x072CCallFunc_Conv_LinearColorToVector_ReturnValue = Conv_LinearColorToVector(K2Node_CustomEvent_Color);0x0751SM ButtonMesh.SetVectorParameterValueOnMaterials(K2Node_CustomEvent_Name, CallFunc_Conv_LinearColorToVector_ReturnValue);0x0783PopFlow();0x0784Label_0784:0x0784CallFunc_MakeVector_ReturnValue = MakeVector(0, 0, 0);0x07BBSM ButtonMesh.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x07EFPopFlow();0x07F0CallFunc_MakeVector_ReturnValue_1 = MakeVector(0, 0, 0);0x0827SM ButtonMesh.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_2, false);0x085BScalar Materials(FName(eBoost), Base Luminosity);0x087FPopFlow();0x0880Label_0880:0x0880CallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(Timeline_0_Light_78413ACF44CAE085C25F3797831C6F29);0x089DCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(Push Depth, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x08CBCallFunc_MakeVector_ReturnValue_2 = MakeVector(CallFunc_Multiply_DoubleDouble_ReturnValue, 0, 0);0x0902SM ButtonMesh.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_2, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x0936PopFlow();0x0937CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0953CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x09AACallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/Audio/SoundPath.SoundPath_C, CallFunc_MakeTransform_ReturnValue, 0, nullptr, 1);0x09D6CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x09F2CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x0A49CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x0A71CallFunc_FinishSpawningActor_ReturnValue.Get Path(CallFunc_Get_Path_Distance, CallFunc_Get_Path_Location);0x0AA7CallFunc_SpawnSoundAtLocation_ReturnValue = SpawnSoundAtLocation(this, Push Sound, CallFunc_Get_Path_Location, FRotator(0, 0, 0), 1f, 1f, 0f, Push Attenuation, nullptr, true);0x0B01CallFunc_FinishSpawningActor_ReturnValue.K2_DestroyActor();0x0B25PopFlow();0x0B26PushFlow(Label_0B4C);0x0B2BButton Push.Broadcast(K2Node_CustomEvent_Source);0x0B47goto Label_042F;0x0B4CLabel_0B4C:0x0B4CAll Trigger(K2Node_CustomEvent_Source);0x0B63PopFlow();0x0B64goto Label_0880;0x0B69goto Label_0784;0x0B6ELabel_0B6E:0x0B6Ereturn;0x0B70// end of script | Final | 0x04 | |
void Local Push__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 | |
void Button Push__DelegateSignature(AMec_C* Source)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 |
Used by 29
types with a member, parameter or interface of this typeAAlarmButton_CAAnalysis_PC_CAAnalyzer_CABatteryCharger_CACentrifuge_CAContainerCleaner_CAData_PC_CADeliveryCase_CADoorButton_CAFilterCleaner_CAFish_Machine_CAMachinePannel_CAMec_CAMixer_CAMusic_Small_CANumPad_CAPC_Cameras_CAPC_tuto_CAPizzushi_Machine_CAPlayerDoor_CARezCharger_CARice_Machine_CAScanner_PC_CAScanner_Screen_CATaskKeyboard_CATuto_Button_CATutorial_Screen_CAVent_CAWeaponLoader_C