Zdexby TheHolyOneZ
4,790 classes
Class

AMachinePannel_C

: AActor : UObject
/Game/World/Tasks/Task_Machine/MachinePannel.MachinePannel_C 0x0379 (889 B) align 8 inherited 0x02A8 22 scripted vtable /Game/World/Tasks/Task_Machine/MachinePannel
0x00x0379

Members 25

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08AudioUAudioComponent*6 flagsnullptr
0x08C SoundPathUChildActorComponent*6 flagsnullptr
0x08LightUStaticMeshComponent*6 flagsnullptr
0x08C Button TopUChildActorComponent*6 flagsnullptr
0x08C Button BotUChildActorComponent*6 flagsnullptr
0x08WidgetUWidgetComponent*6 flagsnullptr
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x08Button TopAButton_C*7 flagsnullptr
0x08Button BotAButton_C*7 flagsnullptr
0x04Pressure Targetint32NetRepNotify+7 flags-1
0x02FC0x04padding / unreflected
0x08Smooth Pressuredouble7 flags0
0x08ScreenUW_MachinePannelScreen_C*7 flagsnullptr
0x04Pressureint32NetRepNotify+7 flags-1
0x03140x04padding / unreflected
0x10Pressure ChangeFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01Lockuint8NetRepNotify+7 flags0
0x03290x07padding / unreflected
0x10BottlesTArray<ABottleSlot_C*>3 flags[]
0x08TimerFTimerHandle5 flags{Handle=0}
0x08SoundASoundSource_C*7 flagsnullptr
0x08SoundCurveUCurveVector*6 flags/Game/World/Tasks/Task_Machine/Curve_MachineSound.Curve_Mac…
0x08Pitch Offsetdouble6 flags0
0x08Sound PatchASoundPath_C*7 flagsnullptr
0x04Beltint326 flags0
0x036C0x04padding / unreflected
0x08Belt Animdouble7 flags0
0x01Explodedbool7 flagsfalse
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 22

SignatureFlagsNativeParams
void Bottles Check(const bool& Full)
Script27 statements · 448 bytes of bytecode
0x0000PushFlow(Label_01BD);0x0005All Bottles = true;0x0010Temp_int_Loop_Counter_Variable = 0;0x0027Temp_int_Array_Index_Variable = 0;0x003ELabel_003E:0x003ECallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Bottles);0x0079CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x009Fif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_014F;0x00ADTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00C8PushFlow(Label_0167);0x00CD/Script/Engine.Default__KismetArrayLibrary.Array_Get(Bottles, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0108CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Get_Item.Level, -1);0x0140if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_01B1;0x014EPopFlow();0x014FLabel_014F:0x014FFull = All Bottles;0x0162goto Label_01BD;0x0167Label_0167:0x0167CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0191Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01ACgoto Label_003E;0x01B1Label_01B1:0x01B1All Bottles = false;0x01BCPopFlow();0x01BDLabel_01BD:0x01BDreturn;0x01BF// end of script
Public0x01
void Set Light Color()
Script8 statements · 324 bytes of bytecode
0x0000Light.SetScalarParameterValueOnMaterials(FName(eBoost), 5f);0x0032Temp_struct_Variable = FVector(0, 0.2, 1);0x005DTemp_struct_Variable_1 = FVector(1, 0, 0);0x0088Temp_struct_Variable_2 = FVector(0, 1, 0);0x00B3Temp_byte_Variable = Lock;0x00CELight.SetVectorParameterValueOnMaterials(FName(eColor), Switch(Temp_byte_Variable, 0 => Temp_struct_Variable_2, 1 => Temp_struct_Variable_1, 2 => Temp_struct_Variable, default => K2Node_Select_Default));0x0141return;0x0143// end of script
Public0x00
void OnRep_Lock()
Script3 statements · 17 bytes of bytecode
0x0000Set Light Color();0x000Ereturn;0x0010// end of script
0x00
void OnRep_Pressure()
Script43 statements · 1,078 bytes of bytecode
0x0000PushFlow(Label_0433);0x0005Screen.Set Process(Pressure);0x0032PushFlow(Label_03C4);0x0037PushFlow(Label_018F);0x003CCallFunc_HasAuthority_ReturnValue = HasAuthority();0x0050if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x005APressure Change.Broadcast();0x006DTemp_int_Loop_Counter_Variable = 0;0x0084Temp_int_Array_Index_Variable = 0;0x009BLabel_009B:0x009BCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Bottles);0x00D6CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00FCif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0106Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0121PushFlow(Label_03E9);0x0126/Script/Engine.Default__KismetArrayLibrary.Array_Get(Bottles, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0161CallFunc_Array_Get_Item.Set Pressure(Pressure);0x018EPopFlow();0x018FLabel_018F:0x018FCallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(Pressure);0x01B4CallFunc_GetVectorValue_InTime_ImplicitCast = Cast<3>(CallFunc_Conv_IntToDouble_ReturnValue);0x01D1CallFunc_GetVectorValue_ReturnValue = SoundCurve.GetVectorValue(CallFunc_GetVectorValue_InTime_ImplicitCast);0x020CBreakVector(CallFunc_GetVectorValue_ReturnValue, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x023ACallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_BreakVector_Y, Pitch Offset);0x0268CallFunc_SetFloatParameter_InFloat_ImplicitCast_1 = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x0285Audio.SetFloatParameter(FName(Pitch), CallFunc_SetFloatParameter_InFloat_ImplicitCast_1);0x02C0CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(Pressure);0x02E5CallFunc_GetVectorValue_InTime_ImplicitCast = Cast<3>(CallFunc_Conv_IntToDouble_ReturnValue);0x0302CallFunc_GetVectorValue_ReturnValue = SoundCurve.GetVectorValue(CallFunc_GetVectorValue_InTime_ImplicitCast);0x033DBreakVector(CallFunc_GetVectorValue_ReturnValue, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x036BCallFunc_SetFloatParameter_InFloat_ImplicitCast = Cast<3>(CallFunc_BreakVector_X);0x0388Audio.SetFloatParameter(FName(Volume), CallFunc_SetFloatParameter_InFloat_ImplicitCast);0x03C3PopFlow();0x03C4Label_03C4:0x03C4Widget.RequestRenderUpdate();0x03E8PopFlow();0x03E9Label_03E9:0x03E9CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0413Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x042Egoto Label_009B;0x0433Label_0433:0x0433return;0x0435// end of script
0x00
void OnRep_Pressure Target()
Script4 statements · 84 bytes of bytecode
0x0000Screen.Set Target(Pressure Target);0x002DWidget.RequestRenderUpdate();0x0051return;0x0053// end of script
0x00
void UserConstructionScript()
Script23 statements · 369 bytes of bytecode
0x0000PushFlow(Label_016E);0x0005PushFlow(Label_00F9);0x000APushFlow(Label_0084);0x000FK2Node_DynamicCast_AsButton_1 = Cast<Button_C>(C Button Top.ChildActor);0x0049K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsButton_1);0x0066if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x0070Button Top = K2Node_DynamicCast_AsButton_1;0x0083PopFlow();0x0084Label_0084:0x0084K2Node_DynamicCast_AsButton = Cast<Button_C>(C Button Bot.ChildActor);0x00BEK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsButton);0x00DBif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x00E5Button Bot = K2Node_DynamicCast_AsButton;0x00F8PopFlow();0x00F9Label_00F9:0x00F9K2Node_DynamicCast_AsSound_Path = Cast<SoundPath_C>(C SoundPath.ChildActor);0x0133K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsSound_Path);0x0150if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x015ASound Patch = K2Node_DynamicCast_AsSound_Path;0x016DPopFlow();0x016ELabel_016E:0x016Ereturn;0x0170// end of script
EventPublic0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MachinePannel(7299);0x000Freturn;0x0011// end of script
EventProtected0x00
void BndEvt__MachinePannel_Button Top_K2Node_ComponentBoundEvent_0_Button Push__DelegateSignature(AMec_C* Source)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source_1 = Source;0x0012ExecuteUbergraph_MachinePannel(7403);0x0021return;0x0023// end of script
0x08
void BndEvt__MachinePannel_Button Bot_K2Node_ComponentBoundEvent_1_Button Push__DelegateSignature(AMec_C* Source)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source = Source;0x0012ExecuteUbergraph_MachinePannel(7449);0x0021return;0x0023// end of script
0x08
void Timer Tick()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MachinePannel(7495);0x000Freturn;0x0011// end of script
0x00
void Bottle Change()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MachinePannel(8261);0x000Freturn;0x0011// end of script
0x00
void Explosion()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MachinePannel(8303);0x000Freturn;0x0011// end of script
0x00
void Finished Machine()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MachinePannel(8319);0x000Freturn;0x0011// end of script
0x00
void Start Timer()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MachinePannel(8324);0x000Freturn;0x0011// end of script
0x00
void Stop Timer()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MachinePannel(8329);0x000Freturn;0x0011// end of script
0x00
void Clear Machine()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MachinePannel(8361);0x000Freturn;0x0011// end of script
0x00
void Start Machine()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MachinePannel(8366);0x000Freturn;0x0011// end of script
0x00
void All Bip()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MachinePannel(8371);0x000Freturn;0x0011// end of script
0x00
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_MachinePannel(8376);0x0021return;0x0023// end of script
EventPublic0x04
void All Explosion Bip()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MachinePannel(8853);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_MachinePannel(int32 EntryPoint)
Script348 statements · 8,861 bytes of bytecode
0x0000PushFlow(Label_229A);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FAll Explosion Bip();0x001DPopFlow();0x001ECallFunc_GetTransform_ReturnValue = GetTransform();0x003ACallFunc_TransformLocation_ReturnValue = TransformLocation(CallFunc_GetTransform_ReturnValue, FVector(0, 0, 0));0x0078CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_TransformLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x00CFCallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/Audio/SoundPath.SoundPath_C, CallFunc_MakeTransform_ReturnValue, 0, nullptr, 1);0x00FBCallFunc_GetTransform_ReturnValue = GetTransform();0x0117CallFunc_TransformLocation_ReturnValue = TransformLocation(CallFunc_GetTransform_ReturnValue, FVector(0, 0, 0));0x0155CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_TransformLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x01ACCallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x01D4CallFunc_FinishSpawningActor_ReturnValue.Get Path(CallFunc_Get_Path_Distance, CallFunc_Get_Path_Location);0x020ACallFunc_SpawnSoundAtLocation_ReturnValue = SpawnSoundAtLocation(this, /Game/Audio/Files/Task/Machines_Bip.Machines_Bip, CallFunc_Get_Path_Location, FRotator(0, 0, 0), 0.8f, 1.15f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x0264CallFunc_FinishSpawningActor_ReturnValue.K2_DestroyActor();0x0288PopFlow();0x0289CallFunc_GetTransform_ReturnValue_1 = GetTransform();0x02A5CallFunc_TransformLocation_ReturnValue_1 = TransformLocation(CallFunc_GetTransform_ReturnValue_1, FVector(0, 0, 0));0x02E3CallFunc_MakeTransform_ReturnValue_1 = MakeTransform(CallFunc_TransformLocation_ReturnValue_1, FRotator(0, 0, 0), FVector(1, 1, 1));0x033ACallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1 = BeginDeferredActorSpawnFromClass(this, /Game/Audio/SoundPath.SoundPath_C, CallFunc_MakeTransform_ReturnValue_1, 0, nullptr, 1);0x0366CallFunc_GetTransform_ReturnValue_1 = GetTransform();0x0382CallFunc_TransformLocation_ReturnValue_1 = TransformLocation(CallFunc_GetTransform_ReturnValue_1, FVector(0, 0, 0));0x03C0CallFunc_MakeTransform_ReturnValue_1 = MakeTransform(CallFunc_TransformLocation_ReturnValue_1, FRotator(0, 0, 0), FVector(1, 1, 1));0x0417CallFunc_FinishSpawningActor_ReturnValue_1 = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1, CallFunc_MakeTransform_ReturnValue_1, 1);0x043FCallFunc_FinishSpawningActor_ReturnValue_1.Get Path(CallFunc_Get_Path_Distance_1, CallFunc_Get_Path_Location_1);0x0475CallFunc_SpawnSoundAtLocation_ReturnValue_1 = SpawnSoundAtLocation(this, /Game/Audio/Files/Task/Machines_Bip.Machines_Bip, CallFunc_Get_Path_Location_1, FRotator(0, 0, 0), 0.8f, 1.5f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x04CFCallFunc_FinishSpawningActor_ReturnValue_1.K2_DestroyActor();0x04F3PopFlow();0x04F4CallFunc_GetTransform_ReturnValue_2 = GetTransform();0x0510CallFunc_TransformLocation_ReturnValue_2 = TransformLocation(CallFunc_GetTransform_ReturnValue_2, FVector(0, 0, 0));0x054ECallFunc_MakeTransform_ReturnValue_2 = MakeTransform(CallFunc_TransformLocation_ReturnValue_2, FRotator(0, 0, 0), FVector(1, 1, 1));0x05A5CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_2 = BeginDeferredActorSpawnFromClass(this, /Game/Audio/SoundPath.SoundPath_C, CallFunc_MakeTransform_ReturnValue_2, 0, nullptr, 1);0x05D1CallFunc_GetTransform_ReturnValue_2 = GetTransform();0x05EDCallFunc_TransformLocation_ReturnValue_2 = TransformLocation(CallFunc_GetTransform_ReturnValue_2, FVector(0, 0, 0));0x062BCallFunc_MakeTransform_ReturnValue_2 = MakeTransform(CallFunc_TransformLocation_ReturnValue_2, FRotator(0, 0, 0), FVector(1, 1, 1));0x0682CallFunc_FinishSpawningActor_ReturnValue_2 = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_2, CallFunc_MakeTransform_ReturnValue_2, 1);0x06AACallFunc_FinishSpawningActor_ReturnValue_2.Get Path(CallFunc_Get_Path_Distance_2, CallFunc_Get_Path_Location_2);0x06E0CallFunc_SpawnSoundAtLocation_ReturnValue_2 = SpawnSoundAtLocation(this, /Game/Audio/Files/Task/Machines_Bip.Machines_Bip, CallFunc_Get_Path_Location_2, FRotator(0, 0, 0), 1f, 1.2f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x073ACallFunc_FinishSpawningActor_ReturnValue_2.K2_DestroyActor();0x075EPopFlow();0x075FCallFunc_GetTransform_ReturnValue_3 = GetTransform();0x077BCallFunc_TransformLocation_ReturnValue_3 = TransformLocation(CallFunc_GetTransform_ReturnValue_3, FVector(0, 0, 0));0x07B9CallFunc_MakeTransform_ReturnValue_3 = MakeTransform(CallFunc_TransformLocation_ReturnValue_3, FRotator(0, 0, 0), FVector(1, 1, 1));0x0810CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_3 = BeginDeferredActorSpawnFromClass(this, /Game/Audio/SoundPath.SoundPath_C, CallFunc_MakeTransform_ReturnValue_3, 0, nullptr, 1);0x083CCallFunc_GetTransform_ReturnValue_3 = GetTransform();0x0858CallFunc_TransformLocation_ReturnValue_3 = TransformLocation(CallFunc_GetTransform_ReturnValue_3, FVector(0, 0, 0));0x0896CallFunc_MakeTransform_ReturnValue_3 = MakeTransform(CallFunc_TransformLocation_ReturnValue_3, FRotator(0, 0, 0), FVector(1, 1, 1));0x08EDCallFunc_FinishSpawningActor_ReturnValue_3 = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_3, CallFunc_MakeTransform_ReturnValue_3, 1);0x0915CallFunc_FinishSpawningActor_ReturnValue_3.Get Path(CallFunc_Get_Path_Distance_3, CallFunc_Get_Path_Location_3);0x094BCallFunc_SpawnSoundAtLocation_ReturnValue_3 = SpawnSoundAtLocation(this, /Game/Audio/Files/Task/Machines_Bip.Machines_Bip, CallFunc_Get_Path_Location_3, FRotator(0, 0, 0), 1f, 0.8f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x09A5CallFunc_FinishSpawningActor_ReturnValue_3.K2_DestroyActor();0x09C9PopFlow();0x09CACallFunc_GetTransform_ReturnValue_4 = GetTransform();0x09E6CallFunc_TransformLocation_ReturnValue_4 = TransformLocation(CallFunc_GetTransform_ReturnValue_4, FVector(0, 0, 0));0x0A24CallFunc_MakeTransform_ReturnValue_4 = MakeTransform(CallFunc_TransformLocation_ReturnValue_4, FRotator(0, 0, 0), FVector(1, 1, 1));0x0A7BCallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_4 = BeginDeferredActorSpawnFromClass(this, /Game/Audio/SoundPath.SoundPath_C, CallFunc_MakeTransform_ReturnValue_4, 0, nullptr, 1);0x0AA7CallFunc_GetTransform_ReturnValue_4 = GetTransform();0x0AC3CallFunc_TransformLocation_ReturnValue_4 = TransformLocation(CallFunc_GetTransform_ReturnValue_4, FVector(0, 0, 0));0x0B01CallFunc_MakeTransform_ReturnValue_4 = MakeTransform(CallFunc_TransformLocation_ReturnValue_4, FRotator(0, 0, 0), FVector(1, 1, 1));0x0B58CallFunc_FinishSpawningActor_ReturnValue_4 = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_4, CallFunc_MakeTransform_ReturnValue_4, 1);0x0B80CallFunc_FinishSpawningActor_ReturnValue_4.Get Path(CallFunc_Get_Path_Distance_4, CallFunc_Get_Path_Location_4);0x0BB6CallFunc_SpawnSoundAtLocation_ReturnValue_4 = SpawnSoundAtLocation(this, /Game/Audio/Files/Task/Machines_Bip.Machines_Bip, CallFunc_Get_Path_Location_4, FRotator(0, 0, 0), 1f, 0.8f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x0C10CallFunc_FinishSpawningActor_ReturnValue_4.K2_DestroyActor();0x0C34PopFlow();0x0C35CallFunc_GetTransform_ReturnValue_5 = GetTransform();0x0C51CallFunc_TransformLocation_ReturnValue_5 = TransformLocation(CallFunc_GetTransform_ReturnValue_5, FVector(0, 0, 0));0x0C8FCallFunc_MakeTransform_ReturnValue_5 = MakeTransform(CallFunc_TransformLocation_ReturnValue_5, FRotator(0, 0, 0), FVector(1, 1, 1));0x0CE6CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_5 = BeginDeferredActorSpawnFromClass(this, /Game/Audio/SoundPath.SoundPath_C, CallFunc_MakeTransform_ReturnValue_5, 0, nullptr, 1);0x0D12CallFunc_GetTransform_ReturnValue_5 = GetTransform();0x0D2ECallFunc_TransformLocation_ReturnValue_5 = TransformLocation(CallFunc_GetTransform_ReturnValue_5, FVector(0, 0, 0));0x0D6CCallFunc_MakeTransform_ReturnValue_5 = MakeTransform(CallFunc_TransformLocation_ReturnValue_5, FRotator(0, 0, 0), FVector(1, 1, 1));0x0DC3CallFunc_FinishSpawningActor_ReturnValue_5 = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_5, CallFunc_MakeTransform_ReturnValue_5, 1);0x0DEBCallFunc_FinishSpawningActor_ReturnValue_5.Get Path(CallFunc_Get_Path_Distance_5, CallFunc_Get_Path_Location_5);0x0E21CallFunc_SpawnSoundAtLocation_ReturnValue_5 = SpawnSoundAtLocation(this, /Game/Audio/Files/Task/Machines_Bip.Machines_Bip, CallFunc_Get_Path_Location_5, FRotator(0, 0, 0), 1f, 0.8f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x0E7BCallFunc_FinishSpawningActor_ReturnValue_5.K2_DestroyActor();0x0E9FPopFlow();0x0EA0CallFunc_GetTransform_ReturnValue_6 = GetTransform();0x0EBCCallFunc_TransformLocation_ReturnValue_6 = TransformLocation(CallFunc_GetTransform_ReturnValue_6, FVector(0, 0, 0));0x0EFACallFunc_MakeTransform_ReturnValue_6 = MakeTransform(CallFunc_TransformLocation_ReturnValue_6, FRotator(0, 0, 0), FVector(1, 1, 1));0x0F51CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_6 = BeginDeferredActorSpawnFromClass(this, /Game/Audio/SoundPath.SoundPath_C, CallFunc_MakeTransform_ReturnValue_6, 0, nullptr, 1);0x0F7DCallFunc_GetTransform_ReturnValue_6 = GetTransform();0x0F99CallFunc_TransformLocation_ReturnValue_6 = TransformLocation(CallFunc_GetTransform_ReturnValue_6, FVector(0, 0, 0));0x0FD7CallFunc_MakeTransform_ReturnValue_6 = MakeTransform(CallFunc_TransformLocation_ReturnValue_6, FRotator(0, 0, 0), FVector(1, 1, 1));0x102ECallFunc_FinishSpawningActor_ReturnValue_6 = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_6, CallFunc_MakeTransform_ReturnValue_6, 1);0x1056CallFunc_FinishSpawningActor_ReturnValue_6.Get Path(CallFunc_Get_Path_Distance_6, CallFunc_Get_Path_Location_6);0x108CCallFunc_SpawnSoundAtLocation_ReturnValue_6 = SpawnSoundAtLocation(this, /Game/Audio/Files/Task/Machines_Bip.Machines_Bip, CallFunc_Get_Path_Location_6, FRotator(0, 0, 0), 1f, 0.8f, 0f, /Game/Audio/Spatialization/Att_Machines.Att_Machines, nullptr, true);0x10E6CallFunc_FinishSpawningActor_ReturnValue_6.K2_DestroyActor();0x110APopFlow();0x110BLabel_110B:0x110BOnRep_Pressure Target();0x1119CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Pressure, 1);0x113Bif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x1145Start Timer();0x1153PopFlow();0x1154Label_1154:0x1154MarkPropertyDirtyFromRepIndex(this, 10, FName(Pressure Target));0x1171goto Label_110B;0x1176Label_1176:0x1176FlushNetDormancy();0x1180CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Pressure Target, 1);0x11AACallFunc_Clamp_ReturnValue = clamp(CallFunc_Add_IntInt_ReturnValue, 0, 2);0x11D9Pressure Target = CallFunc_Clamp_ReturnValue;0x11F4goto Label_1154;0x11F9Label_11F9:0x11F9OnRep_Pressure Target();0x1207PopFlow();0x1208Label_1208:0x1208MarkPropertyDirtyFromRepIndex(this, 10, FName(Pressure Target));0x1225goto Label_11F9;0x122ALabel_122A:0x122AFlushNetDormancy();0x1234CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Pressure Target, -1);0x125ECallFunc_Clamp_ReturnValue_1 = clamp(CallFunc_Add_IntInt_ReturnValue_1, 0, 2);0x128DPressure Target = CallFunc_Clamp_ReturnValue_1;0x12A8goto Label_1208;0x12ADLabel_12AD:0x12ADCallFunc_GetWidget_ReturnValue = Widget.GetWidget();0x12DBK2Node_DynamicCast_AsW_Machine_Pannel_Screen = Cast<W_MachinePannelScreen_C>(CallFunc_GetWidget_ReturnValue);0x12FFK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsW_Machine_Pannel_Screen);0x131Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_1374;0x132AScreen = K2Node_DynamicCast_AsW_Machine_Pannel_Screen;0x133DDelay(this, 0.2f, LatentActionInfo{0x13AB, 698923677, FName(ExecuteUbergraph_MachinePannel), this});0x1373PopFlow();0x1374Label_1374:0x1374Delay(this, 0.2f, LatentActionInfo{0x12AD, -505160615, FName(ExecuteUbergraph_MachinePannel), this});0x13AAPopFlow();0x13ABTemp_int_Loop_Counter_Variable = 0;0x13C2Temp_int_Array_Index_Variable = 0;0x13D9Label_13D9:0x13D9CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Bottles);0x1414CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x143Aif (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_15A9;0x1448Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x1463PushFlow(Label_155F);0x1468K2Node_CreateDelegate_OutputDelegate_1.Bind(this, Bottle Change);0x147F/Script/Engine.Default__KismetArrayLibrary.Array_Get(Bottles, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x14BACallFunc_Array_Get_Item.Bottle Change += K2Node_CreateDelegate_OutputDelegate_1;0x14E3K2Node_CreateDelegate_OutputDelegate_2.Bind(this, Explosion);0x14FA/Script/Engine.Default__KismetArrayLibrary.Array_Get(Bottles, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x1535CallFunc_Array_Get_Item.Explosion += K2Node_CreateDelegate_OutputDelegate_2;0x155EPopFlow();0x155FLabel_155F:0x155FCallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x1589Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_2;0x15A4goto Label_13D9;0x15A9Label_15A9:0x15A9FlushNetDormancy();0x15B3Pressure = 0;0x15CAMarkPropertyDirtyFromRepIndex(this, 11, FName(Pressure));0x15E7OnRep_Pressure();0x15F5PopFlow();0x15F6Label_15F6:0x15F6OnRep_Pressure();0x1604CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Pressure, 1);0x1626if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x1630Stop Timer();0x163EPopFlow();0x163FLabel_163F:0x163FMarkPropertyDirtyFromRepIndex(this, 11, FName(Pressure));0x165Cgoto Label_15F6;0x1661Label_1661:0x1661FlushNetDormancy();0x166BCallFunc_Round_ReturnValue = round(Smooth Pressure);0x1690Pressure = CallFunc_Round_ReturnValue;0x16ABgoto Label_163F;0x16B0Label_16B0:0x16B0OnRep_Lock();0x16BEFlushNetDormancy();0x16C8Pressure Target = 0;0x16DFMarkPropertyDirtyFromRepIndex(this, 10, FName(Pressure Target));0x16FCOnRep_Pressure Target();0x170Agoto Label_000F;0x170FLabel_170F:0x170FMarkPropertyDirtyFromRepIndex(this, 12, FName(Lock));0x172Cgoto Label_16B0;0x1731Label_1731:0x1731FlushNetDormancy();0x173BLock = 1;0x174Fgoto Label_170F;0x1754Label_1754:0x1754OnRep_Lock();0x1762FlushNetDormancy();0x176CPressure Target = 2;0x1783MarkPropertyDirtyFromRepIndex(this, 10, FName(Pressure Target));0x17A0OnRep_Pressure Target();0x17AEFlushNetDormancy();0x17B8Pressure = 60;0x17CFMarkPropertyDirtyFromRepIndex(this, 11, FName(Pressure));0x17ECOnRep_Pressure();0x17FAPopFlow();0x17FBLabel_17FB:0x17FBMarkPropertyDirtyFromRepIndex(this, 12, FName(Lock));0x1818goto Label_1754;0x181DLabel_181D:0x181DFlushNetDormancy();0x1827Lock = 2;0x183Bgoto Label_17FB;0x1840Label_1840:0x1840OnRep_Lock();0x184EFlushNetDormancy();0x1858Pressure Target = 0;0x186FMarkPropertyDirtyFromRepIndex(this, 10, FName(Pressure Target));0x188COnRep_Pressure Target();0x189APopFlow();0x189BLabel_189B:0x189BMarkPropertyDirtyFromRepIndex(this, 12, FName(Lock));0x18B8goto Label_1840;0x18BDLabel_18BD:0x18BDFlushNetDormancy();0x18C7Lock = 1;0x18DBgoto Label_189B;0x18E0Label_18E0:0x18E0OnRep_Lock();0x18EEFlushNetDormancy();0x18F8Pressure Target = 2;0x190FMarkPropertyDirtyFromRepIndex(this, 10, FName(Pressure Target));0x192COnRep_Pressure Target();0x193AFlushNetDormancy();0x1944Pressure = 60;0x195BMarkPropertyDirtyFromRepIndex(this, 11, FName(Pressure));0x1978OnRep_Pressure();0x1986All Bip();0x1994PopFlow();0x1995Label_1995:0x1995MarkPropertyDirtyFromRepIndex(this, 12, FName(Lock));0x19B2goto Label_18E0;0x19B7Label_19B7:0x19B7FlushNetDormancy();0x19C1Lock = 2;0x19D5goto Label_1995;0x19DALabel_19DA:0x19DAOnRep_Pressure Target();0x19E8FlushNetDormancy();0x19F2Pressure = 0;0x1A09MarkPropertyDirtyFromRepIndex(this, 11, FName(Pressure));0x1A26OnRep_Pressure();0x1A34Bottle Change();0x1A42PopFlow();0x1A43Label_1A43:0x1A43MarkPropertyDirtyFromRepIndex(this, 10, FName(Pressure Target));0x1A60goto Label_19DA;0x1A65Label_1A65:0x1A65FlushNetDormancy();0x1A6FPressure Target = 0;0x1A86goto Label_1A43;0x1A8BLabel_1A8B:0x1A8BOnRep_Lock();0x1A99PopFlow();0x1A9ALabel_1A9A:0x1A9AMarkPropertyDirtyFromRepIndex(this, 12, FName(Lock));0x1AB7goto Label_1A8B;0x1ABCLabel_1ABC:0x1ABCFlushNetDormancy();0x1AC6Lock = 0;0x1ADAgoto Label_1A9A;0x1ADFLabel_1ADF:0x1ADFRetriggerableDelay(this, 0f, LatentActionInfo{0x1E, 626646354, FName(ExecuteUbergraph_MachinePannel), this});0x1B15PopFlow();0x1B16Label_1B16:0x1B16PushFlow(Label_1B20);0x1B1Bgoto Label_1ADF;0x1B20Label_1B20:0x1B20RetriggerableDelay(this, 0.2f, LatentActionInfo{0x289, -709288988, FName(ExecuteUbergraph_MachinePannel), this});0x1B56PopFlow();0x1B57Label_1B57:0x1B57RetriggerableDelay(this, 0.5f, LatentActionInfo{0x4F4, 1606089884, FName(ExecuteUbergraph_MachinePannel), this});0x1B8DPopFlow();0x1B8ELabel_1B8E:0x1B8EPushFlow(Label_1B98);0x1B93goto Label_1B57;0x1B98Label_1B98:0x1B98PushFlow(Label_1BD4);0x1B9DRetriggerableDelay(this, 0.7f, LatentActionInfo{0x75F, -1452431952, FName(ExecuteUbergraph_MachinePannel), this});0x1BD3PopFlow();0x1BD4Label_1BD4:0x1BD4PushFlow(Label_1C10);0x1BD9RetriggerableDelay(this, 0.9f, LatentActionInfo{0x9CA, 553525858, FName(ExecuteUbergraph_MachinePannel), this});0x1C0FPopFlow();0x1C10Label_1C10:0x1C10PushFlow(Label_1C4C);0x1C15RetriggerableDelay(this, 1.1f, LatentActionInfo{0xC35, -2082090434, FName(ExecuteUbergraph_MachinePannel), this});0x1C4BPopFlow();0x1C4CLabel_1C4C:0x1C4CRetriggerableDelay(this, 1.3f, LatentActionInfo{0xEA0, 1867919935, FName(ExecuteUbergraph_MachinePannel), this});0x1C82PopFlow();0x1C83PushFlow(Label_1C8D);0x1C88goto Label_12AD;0x1C8DLabel_1C8D:0x1C8DCallFunc_K2_AttachToComponent_ReturnValue = Audio.K2_AttachToComponent(Sound Patch.Source, FName(None), 2, 2, 0, true);0x1CEAPopFlow();0x1CEBCallFunc_Greater_ByteByte_ReturnValue_1 = Greater_ByteByte(Lock, 0);0x1D0Aif (!(CallFunc_Greater_ByteByte_ReturnValue_1)) goto Label_1176;0x1D18PopFlow();0x1D19CallFunc_Greater_ByteByte_ReturnValue = Greater_ByteByte(Lock, 0);0x1D38if (!(CallFunc_Greater_ByteByte_ReturnValue)) goto Label_122A;0x1D46PopFlow();0x1D47CallFunc_Multiply_IntInt_ReturnValue = Multiply_IntInt(Pressure Target, 30);0x1D71CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(CallFunc_Multiply_IntInt_ReturnValue);0x1D96CallFunc_Multiply_IntInt_ReturnValue_1 = Multiply_IntInt(Pressure Target, 30);0x1DC0CallFunc_Conv_IntToDouble_ReturnValue_1 = Conv_IntToDouble(CallFunc_Multiply_IntInt_ReturnValue_1);0x1DE5CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Smooth Pressure, CallFunc_Conv_IntToDouble_ReturnValue_1);0x1E0BCallFunc_SelectFloat_ReturnValue = SelectFloat(5, 10, Exploded);0x1E42CallFunc_SelectFloat_ReturnValue_1 = SelectFloat(0.1, 1, Exploded);0x1E79CallFunc_SelectFloat_ReturnValue_2 = SelectFloat(CallFunc_SelectFloat_ReturnValue, 5, CallFunc_Greater_DoubleDouble_ReturnValue);0x1EB0CallFunc_SelectFloat_ReturnValue_3 = SelectFloat(CallFunc_SelectFloat_ReturnValue_1, 0.3, CallFunc_Greater_DoubleDouble_ReturnValue);0x1EE7CallFunc_FInterpTo_ReturnValue = FInterpTo(Smooth Pressure, CallFunc_Conv_IntToDouble_ReturnValue, 0.02, CallFunc_SelectFloat_ReturnValue_3);0x1F27CallFunc_FInterpTo_Constant_ReturnValue = FInterpTo_Constant(CallFunc_FInterpTo_ReturnValue, CallFunc_Conv_IntToDouble_ReturnValue, 0.02, CallFunc_SelectFloat_ReturnValue_2);0x1F67Smooth Pressure = CallFunc_FInterpTo_Constant_ReturnValue;0x1F82CallFunc_Round_ReturnValue = round(Smooth Pressure);0x1FA7CallFunc_NotEqual_IntInt_ReturnValue = NotEqual_IntInt(CallFunc_Round_ReturnValue, Pressure);0x1FCDif (!(CallFunc_NotEqual_IntInt_ReturnValue)) PopFlow();0x1FD7goto Label_1661;0x1FDCLabel_1FDC:0x1FDCK2Node_CreateDelegate_OutputDelegate.Bind(this, Timer Tick);0x1FF3CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0.02f, true, false, 0f, 0f);0x2029Timer = CallFunc_K2_SetTimerDelegate_ReturnValue;0x2044PopFlow();0x2045Bottles Check(CallFunc_Bottles_Check_Full);0x205Cif (!(CallFunc_Bottles_Check_Full)) goto Label_18BD;0x206Agoto Label_1ABC;0x206FExploded = true;0x207Agoto Label_1731;0x207Fgoto Label_19B7;0x2084goto Label_1FDC;0x2089K2_ClearAndInvalidateTimerHandle(this, Timer);0x209DExploded = false;0x20A8PopFlow();0x20A9goto Label_181D;0x20AEgoto Label_1A65;0x20B3goto Label_1B16;0x20B8CallFunc_Conv_IntToDouble_ReturnValue_2 = Conv_IntToDouble(Pressure);0x20DDCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue_2, -0.003);0x210BCallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(K2Node_Event_DeltaSeconds);0x2128CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x2156CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(Belt Anim, CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x2184CallFunc_Fraction_ReturnValue = Fraction(CallFunc_Add_DoubleDouble_ReturnValue);0x21A9Belt Anim = CallFunc_Fraction_ReturnValue;0x21C4Temp_name_Variable = FName(Speed 2);0x21E3Temp_name_Variable_1 = FName(Speed 1);0x2202Temp_int_Variable = Belt;0x221DCallFunc_SetScalarParameterValue_ParameterValue_ImplicitCast = Cast<3>(Belt Anim);0x223ASetScalarParameterValue(this, /Game/World/Tasks/Task_Machine/MPC_PressureMachines.MPC_PressureMachines, Switch(Temp_int_Variable, 0 => Temp_name_Variable_1, 1 => Temp_name_Variable, default => K2Node_Select_Default), CallFunc_SetScalarParameterValue_ParameterValue_ImplicitCast);0x2294PopFlow();0x2295goto Label_1B8E;0x229ALabel_229A:0x229Areturn;0x229C// end of script
Final0x04
void Pressure Change__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00

Used by 2

types with a member, parameter or interface of this type