0x00x0028
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | RarityListName | string | Public | — | |
| 0x04 | Rarity | Rarity | Public | — | |
| 0x04 | weight | float | Public | — | |
| 0x08 | ItemLists | List<WeightedItemList<UnityEngine.GameObject>> | Public | — |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| List<UnityEngine.GameObject> get_TotalItems() | Public+1 flags | 0x08 | |
| void Validate(RollRandomObject table, GameObject prefab, bool prefabSelected) | Public | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |
Used by 24
types with a member, parameter or interface of this type<>c<>c__17`1<>c__DisplayClass16_0<>c__DisplayClass23_1<>c__DisplayClass25_0<>c__DisplayClass27_0<>c__DisplayClass29_0<>c__DisplayClass40_0Action`1ArraySortHelper`1EmptyInternalEnumerator`1EnumeratorEqualityComparer`1Func`2ICollection`1IEnumerator`1IList`1InternalEnumerator`1IReadOnlyList`1List`1ListLootTableTestPredicate`1ReadOnlyCollection`1WeightedRarityList[]