Zdexby TheHolyOneZ
42,595 classes
Class

VFXEventAttribute

: Object
UnityEngine.VFX.VFXEventAttribute, UnityEngine.VFXModule 0x0028 (40 B) inherited 0x0010 UnityEngine.VFXModule.dll
implements IDisposable
0x00x0028

Members 3

OffsetSizeNameTypeFlagsDefault
0x08m_PtrlongPrivate—
0x01m_OwnerboolPrivate—
0x00190x07padding / unreflected
0x08m_VfxAssetVisualEffectAssetPrivate—

Functions 22

SignatureFlagsNativeParams
void .ctor(long ptr, bool owner, VisualEffectAsset vfxAsset)Private+1 flags0x08
void .ctor()Private+1 flags0x00
VFXEventAttribute CreateEventAttributeWrapper()Static+1 flags0x08
void SetWrapValue(long ptrToEventAttribute)1 flags0x08
long Internal_Create()Static+1 flags0x08
VFXEventAttribute Internal_InstanciateVFXEventAttribute(VisualEffectAsset vfxAsset)Static+1 flags0x08
void Internal_InitFromAsset(VisualEffectAsset vfxAsset)1 flags0x08
VisualEffectAsset get_vfxAsset()2 flags0x08
void Release()Private0x00
void Finalize()2 flags0x00
void Dispose()PublicFinal+2 flags0x00
void Internal_Destroy(long ptr)Static+1 flags0x08
void SetBool(int nameID, bool b)Public0x04
void SetInt(int nameID, int i)Public0x04
void SetUint(int nameID, uint i)Public0x04
void SetFloat(int nameID, float f)Public0x04
void SetVector2(int nameID, const Vector2& v)Public0x08
void SetVector3(int nameID, const Vector3& v)Public0x0C
void SetVector4(int nameID, const Vector4& v)Public0x10
void SetVector2_Injected(int nameID, ref Vector2& v)Private0x08
void SetVector3_Injected(int nameID, ref Vector3& v)Private0x0C
void SetVector4_Injected(int nameID, ref Vector4& v)Private0x10

Used by 12

types with a member, parameter or interface of this type