Zdexby TheHolyOneZ
42,595 classes
Class

TerrainMap

: Object
UnityEngine.TerrainUtils.TerrainMap, UnityEngine.TerrainModule 0x0028 (40 B) inherited 0x0010 UnityEngine.TerrainModule.dll
0x00x0028

Members 3

OffsetSizeNameTypeFlagsDefault
0x0Cm_patchSizeVector3Private—
0x04m_errorCodeTerrainMapStatusCodePrivate—
0x08m_terrainTilesDictionary<UnityEngine.TerrainUtils.TerrainTileCoordPrivate—

Functions 9

SignatureFlagsNativeParams
Terrain GetTerrain(int tileX, int tileZ)Public—0x08
TerrainMap CreateFromPlacement(Terrain originTerrain, Predicate<UnityEngine.Terrain> filter, bool fullValidation)PublicStatic—0x08
TerrainMap CreateFromPlacement(const Vector2& gridOrigin, const Vector2& gridSize, Predicate<UnityEngine.Terrain> filter, bool fullValidation)PublicStatic—0x08
Dictionary<UnityEngine.TerrainUtils.TerrainTileCoord get_terrainTiles()Public+1 flags—0x08
void .ctor()Public+1 flags—0x00
void AddTerrainInternal(int x, int z, Terrain terrain)Private—0x08
bool TryToAddTerrain(int tileX, int tileZ, Terrain terrain)Private—0x08
void ValidateTerrain(int tileX, int tileZ)Private—0x04
TerrainMapStatusCode Validate()Private—0x04

Used by 7

types with a member, parameter or interface of this type