Zdexby TheHolyOneZ
42,595 classes
Class

RenderPipeline

: Object
UnityEngine.Rendering.RenderPipeline, UnityEngine.CoreModule 0x0018 (24 B) inherited 0x0010 UnityEngine.CoreModule.dll
0x00x0018

Members 1

OffsetSizeNameTypeFlagsDefault
0x01<disposed>k__BackingFieldboolPrivate—
0x00110x07unreflected bytes to end of RenderPipeline

Functions 9

SignatureFlagsNativeParams
void Render(const ScriptableRenderContext& context, const Camera[]& cameras)4 flags—0x08
void ProcessRenderRequests(const ScriptableRenderContext& context, Camera camera, List<UnityEngine.Camera.RenderRequest> renderRequests)3 flags—0x08
void Render(const ScriptableRenderContext& context, List<UnityEngine.Camera> cameras)3 flags—0x08
void InternalRender(const ScriptableRenderContext& context, List<UnityEngine.Camera> cameras)1 flags—0x08
void InternalRenderWithRequests(const ScriptableRenderContext& context, List<UnityEngine.Camera> cameras, List<UnityEngine.Camera.RenderRequest> renderRequests)1 flags—0x08
bool get_disposed()Public+1 flags—0x01
void set_disposed(bool value)Private+1 flags—0x01
void Dispose()1 flags—0x00
void Dispose(bool disposing)3 flags—0x01

Used by 2

types with a member, parameter or interface of this type