| void Reset() | Private | — | 0x00 |
| DynamicResUpscaleFilter get_filter() | Public+1 flags | — | 0x01 |
| void set_filter(const DynamicResUpscaleFilter& value) | Private+1 flags | — | 0x01 |
| Vector2Int get_finalViewport() | Public+1 flags | — | 0x08 |
| void set_finalViewport(const Vector2Int& value) | Public+1 flags | — | 0x08 |
| void set_runUpscalerFilterOnFullResolution(bool value) | Public+1 flags | — | 0x01 |
| bool get_runUpscalerFilterOnFullResolution() | Public+1 flags | — | 0x01 |
| bool FlushScalableBufferManagerState() | Private | — | 0x01 |
| DynamicResolutionHandler GetOrCreateDrsInstanceHandler(Camera camera) | PrivateStatic | — | 0x08 |
| void set_upsamplerSchedule(const UpsamplerScheduleType& value) | Public+1 flags | — | 0x04 |
| UpsamplerScheduleType get_upsamplerSchedule() | Public+1 flags | | 0x04 |
| DynamicResolutionHandler get_instance() | PublicStatic+1 flags | | 0x08 |
| void .ctor() | Private+1 flags | | 0x00 |
| float DefaultDynamicResMethod() | PrivateStatic | | 0x04 |
| void ProcessSettings(const GlobalDynamicResolutionSettings& settings) | Private | | 0x28 |
| Vector2 GetResolvedScale() | Public | | 0x08 |
| float CalculateMipBias(const Vector2Int& inputResolution, const Vector2Int& outputResolution, bool forceApply) | Public | | 0x08 |
| void SetDynamicResScaler(PerformDynamicRes scaler, const DynamicResScalePolicyType& scalerType) | PublicStatic | | 0x08 |
| void SetSystemDynamicResScaler(PerformDynamicRes scaler, const DynamicResScalePolicyType& scalerType) | PublicStatic | | 0x08 |
| void SetActiveDynamicScalerSlot(const DynamicResScalerSlot& slot) | PublicStatic | | 0x04 |
| void ClearSelectedCamera() | PublicStatic | | 0x00 |
| void SetUpscaleFilter(Camera camera, const DynamicResUpscaleFilter& filter) | PublicStatic | | 0x08 |
| void SetCurrentCameraRequest(bool cameraRequest) | Public | | 0x01 |
| void UpdateAndUseCamera(Camera camera, const Nullable<UnityEngine.Rendering.GlobalDynamicResolutionSettings>& settings, Action OnResolutionChange) | PublicStatic | | 0x2C |
| void Update(const GlobalDynamicResolutionSettings& settings, Action OnResolutionChange) | Public | | 0x28 |
| bool SoftwareDynamicResIsEnabled() | Public | | 0x01 |
| bool HardwareDynamicResIsEnabled() | Public | | 0x01 |
| bool RequestsHardwareDynamicResolution() | Public | | 0x01 |
| bool DynamicResolutionEnabled() | Public | | 0x01 |
| void ForceSoftwareFallback() | Public | | 0x00 |
| Vector2Int GetScaledSize(const Vector2Int& size) | Public | | 0x08 |
| Vector2Int ApplyScalesOnSize(const Vector2Int& size) | Public | | 0x08 |
| Vector2Int ApplyScalesOnSize(const Vector2Int& size, const Vector2& scales) | 1 flags | | 0x08 |
| float GetCurrentScale() | Public | | 0x04 |
| Vector2Int GetLastScaledSize() | Public | | 0x08 |
| float GetLowResMultiplier(float targetLowRes) | Public | | 0x04 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |