Zdexby TheHolyOneZ
42,595 classes
Class

Polygon

: Object
UnityEngine.ProBuilder.Poly2Tri.Polygon, Unity.ProBuilder.Poly2Tri 0x0030 (48 B) inherited 0x0010 Unity.ProBuilder.Poly2Tri.dll
implements Triangulatable
0x00x0030

Members 4

OffsetSizeNameTypeFlagsDefault
0x08_pointsList<UnityEngine.ProBuilder.Poly2Tri.TriangulationPoint>1 flags—
0x08_steinerPointsList<UnityEngine.ProBuilder.Poly2Tri.TriangulationPoint>1 flags—
0x08_holesList<UnityEngine.ProBuilder.Poly2Tri.Polygon>1 flags—
0x08_trianglesList<UnityEngine.ProBuilder.Poly2Tri.DelaunayTriangle>1 flags—

Functions 8

SignatureFlagsNativeParams
void .ctor(IList<UnityEngine.ProBuilder.Poly2Tri.PolygonPoint> points)Public+1 flags—0x08
void .ctor(IEnumerable<UnityEngine.ProBuilder.Poly2Tri.PolygonPoint> points)Public+1 flags—0x08
TriangulationMode get_TriangulationMode()PublicFinal+3 flags—0x04
void AddHole(Polygon poly)Public—0x08
IList<UnityEngine.ProBuilder.Poly2Tri.DelaunayTriangle> get_Triangles()PublicFinal+3 flags—0x08
void AddTriangle(DelaunayTriangle t)PublicFinal+2 flags—0x08
void AddTriangles(IEnumerable<UnityEngine.ProBuilder.Poly2Tri.DelaunayTriangle> list)PublicFinal+2 flags—0x08
void Prepare(TriangulationContext tcx)PublicFinal+2 flags—0x08

Used by 12

types with a member, parameter or interface of this type