Class
LocalizationBehaviour
: ComponentSingleton`1 : MonoBehaviour : Behaviour : Component : Object : Object0x00x0020
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_ReleaseQueue | Queue<System.ValueTuple<System.Int32 | Private | — |
Inherited from ComponentSingleton`1 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | s_Instance | LocalizationBehaviour | PrivateStatic | — |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| string GetGameObjectName() | 2 flags | 0x08 | |
| void ReleaseNextFrame(const AsyncOperationHandle& handle) | PublicStatic | 0x18 | |
| void DoReleaseNextFrame(const AsyncOperationHandle& handle) | Private | 0x18 | |
| void LateUpdate() | Private | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 |