Zdexby TheHolyOneZ
42,595 classes
Class

AddressablesInterface

: Object
UnityEngine.Localization.AddressablesInterface, Unity.Localization 0x0010 (16 B) inherited 0x0010 Unity.Localization.dll
0x00x0010

Members 1

OffsetSizeNameTypeFlagsDefault
0x08s_InstanceAddressablesInterfacePrivateStatic—

Functions 23

SignatureFlagsNativeParams
AddressablesInterface get_Instance()PublicStatic+1 flags0x08
void set_Instance(AddressablesInterface value)PublicStatic+1 flags0x08
ResourceManager get_ResourceManager()PublicStatic+1 flags0x08
void Acquire(const AsyncOperationHandle& handle)PublicStatic0x18
void Release(const AsyncOperationHandle& handle)PublicStatic0x18
void SafeRelease(const AsyncOperationHandle& handle)PublicStatic0x18
AsyncOperationHandle<System.Collections.Generic.IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>> LoadResourceLocationsWithLabelsAsync(IEnumerable labels, const MergeMode& mode, Type type)PublicStatic0x20
AsyncOperationHandle<System.Collections.Generic.IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>> LoadTableLocationsAsync(const string& tableName, const LocaleIdentifier& id, Type type)PublicStatic0x20
AsyncOperationHandle<System.Collections.Generic.IList<TObject>> LoadAssetsFromLocations(IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation> locations, Action<TObject> callback)PublicStatic—0x20
AsyncOperationHandle<TObject> LoadAssetFromGUID(const string& guid)PublicStatic—0x20
AsyncOperationHandle<TObject> LoadAssetFromName(const string& name)PublicStatic—0x20
AsyncOperationHandle<TObject> LoadTableFromLocation(IResourceLocation location)PublicStatic—0x20
AsyncOperationHandle<System.Collections.Generic.IList<TObject>> LoadAssetsWithLabel(const string& label, Action<TObject> callback)PublicStatic—0x20
void AcquireInternal(const AsyncOperationHandle& handle)3 flags0x18
void ReleaseInternal(const AsyncOperationHandle& handle)3 flags0x18
AsyncOperationHandle<System.Collections.Generic.IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>> LoadResourceLocationsWithLabelsAsyncInternal(IEnumerable labels, const MergeMode& mode, Type type)3 flags0x20
AsyncOperationHandle<System.Collections.Generic.IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>> LoadTableLocationsAsyncInternal(const string& tableName, const LocaleIdentifier& id, Type type)3 flags0x20
AsyncOperationHandle<System.Collections.Generic.IList<TObject>> LoadAssetsFromLocationsInternal(IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation> locations, Action<TObject> callback)3 flags—0x20
AsyncOperationHandle<TObject> LoadAssetFromGUIDInternal(const string& guid)3 flags—0x20
AsyncOperationHandle<TObject> LoadAssetFromNameInternal(const string& name)3 flags—0x20
AsyncOperationHandle<TObject> LoadTableFromLocationInternal(IResourceLocation location)3 flags—0x20
AsyncOperationHandle<System.Collections.Generic.IList<TObject>> LoadAssetsWithLabelInternal(const string& label, Action<TObject> callback)3 flags—0x20
void .ctor()Public+1 flags0x00