Zdexby TheHolyOneZ
42,595 classes
Class

PhotonTeamsManager

: MonoBehaviour : Behaviour : Component : Object : Object
Photon.Pun.UtilityScripts.PhotonTeamsManager, PhotonUnityNetworking.Utilities 0x0038 (56 B) inherited 0x0018 PhotonUnityNetworking.Utilities.dll
0x00x0038

Members 8

OffsetSizeNameTypeFlagsDefault
0x08teamsListList<Photon.Pun.UtilityScripts.PhotonTeam>Private—
0x08teamsByCodeDictionary<System.BytePrivate—
0x08teamsByNameDictionary<System.StringPrivate—
0x08playersPerTeamDictionary<System.BytePrivate—
—0x08TeamPlayerPropstringPublicStatic+1 flags0
0x08PlayerJoinedTeamAction<Photon.Realtime.PlayerPrivateStatic—
0x08PlayerLeftTeamAction<Photon.Realtime.PlayerPrivateStatic—
0x08instancePhotonTeamsManagerPrivateStatic—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 34

SignatureFlagsNativeParams
void add_PlayerJoinedTeam(Action<Photon.Realtime.Player value)PublicStatic+1 flags0x08
void remove_PlayerJoinedTeam(Action<Photon.Realtime.Player value)PublicStatic+1 flags0x08
void add_PlayerLeftTeam(Action<Photon.Realtime.Player value)PublicStatic+1 flags0x08
void remove_PlayerLeftTeam(Action<Photon.Realtime.Player value)PublicStatic+1 flags0x08
PhotonTeamsManager get_Instance()PublicStatic+1 flags0x08
void Awake()Private0x00
void OnEnable()Private0x00
void OnDisable()Private0x00
void Init()Private0x00
void Photon.Realtime.IMatchmakingCallbacks.OnJoinedRoom()PrivateFinal+2 flags0x00
void Photon.Realtime.IMatchmakingCallbacks.OnLeftRoom()PrivateFinal+2 flags0x00
void Photon.Realtime.IInRoomCallbacks.OnPlayerPropertiesUpdate(Player targetPlayer, Hashtable changedProps)PrivateFinal+2 flags0x08
void Photon.Realtime.IInRoomCallbacks.OnPlayerLeftRoom(Player otherPlayer)PrivateFinal+2 flags0x08
void Photon.Realtime.IInRoomCallbacks.OnPlayerEnteredRoom(Player newPlayer)PrivateFinal+2 flags0x08
void UpdateTeams()Private0x00
void ClearTeams()Private0x00
bool TryGetTeamByCode(byte code, ref PhotonTeam& team)Public0x08
bool TryGetTeamByName(const string& teamName, ref PhotonTeam& team)Public0x08
PhotonTeam[] GetAvailableTeams()Public0x08
bool TryGetTeamMembers(byte code, ref Player[]& members)Public0x08
bool TryGetTeamMembers(const string& teamName, ref Player[]& members)Public0x08
bool TryGetTeamMembers(PhotonTeam team, ref Player[]& members)Public0x08
bool TryGetTeamMatesOfPlayer(Player player, ref Player[]& teamMates)Public0x08
int GetTeamMembersCount(byte code)Public0x04
int GetTeamMembersCount(const string& name)Public0x08
int GetTeamMembersCount(PhotonTeam team)Public0x08
void Photon.Realtime.IMatchmakingCallbacks.OnFriendListUpdate(List<Photon.Realtime.FriendInfo> friendList)PrivateFinal+2 flags0x08
void Photon.Realtime.IMatchmakingCallbacks.OnCreatedRoom()PrivateFinal+2 flags0x00
void Photon.Realtime.IMatchmakingCallbacks.OnCreateRoomFailed(short returnCode, const string& message)PrivateFinal+2 flags0x08
void Photon.Realtime.IMatchmakingCallbacks.OnJoinRoomFailed(short returnCode, const string& message)PrivateFinal+2 flags0x08
void Photon.Realtime.IMatchmakingCallbacks.OnJoinRandomFailed(short returnCode, const string& message)PrivateFinal+2 flags0x08
void Photon.Realtime.IInRoomCallbacks.OnRoomPropertiesUpdate(Hashtable propertiesThatChanged)PrivateFinal+2 flags0x08
void Photon.Realtime.IInRoomCallbacks.OnMasterClientSwitched(Player newMasterClient)PrivateFinal+2 flags0x08
void .ctor()Public+1 flags0x00