implements IPunPrefabPool
0x00x0018
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | ResourceCache | Dictionary<System.String | Public+1 flags | — |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| GameObject Instantiate(const string& prefabId, const Vector3& position, const Quaternion& rotation) | PublicFinal+2 flags | 0x10 | |
| void Destroy(GameObject gameObject) | PublicFinal+2 flags | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |