0x00x0030
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | layerIndex | int | Public | — | |
| 0x0014 | 0x04 | padding / unreflected | |||
| 0x08 | <>9__3 | Action<UnityEngine.Transform> | Public | — | |
| 0x08 | <>9__2 | Action<UnityEngine.GameObject> | Public | — | |
| 0x08 | <>9__1 | Action<ClientSideSpawn | Public | — | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Public+1 flags | 0x00 | |
| void <SetMobToLayer>b__0(Transform x) | 1 flags | 0x08 | |
| void <SetMobToLayer>b__1(ClientSideSpawn spawner, List<UnityEngine.GameObject> spawnedObjs) | 1 flags | 0x08 | |
| void <SetMobToLayer>b__2(GameObject x) | 1 flags | 0x08 | |
| void <SetMobToLayer>b__3(Transform z) | 1 flags | 0x08 |