Zdexby TheHolyOneZ
42,595 classes
Class

<>c__DisplayClass11_0

: Object
MobBestiary.<>c__DisplayClass11_0, Assembly-CSharp 0x0030 (48 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0030

Members 4

OffsetSizeNameTypeFlagsDefault
0x04layerIndexintPublic—
0x00140x04padding / unreflected
0x08<>9__3Action<UnityEngine.Transform>Public—
0x08<>9__2Action<UnityEngine.GameObject>Public—
0x08<>9__1Action<ClientSideSpawnPublic—

Functions 5

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
void <SetMobToLayer>b__0(Transform x)1 flags0x08
void <SetMobToLayer>b__1(ClientSideSpawn spawner, List<UnityEngine.GameObject> spawnedObjs)1 flags0x08
void <SetMobToLayer>b__2(GameObject x)1 flags0x08
void <SetMobToLayer>b__3(Transform z)1 flags0x08