| void Awake() | Private | | 0x00 |
| void Log() | Public | | 0x00 |
| void OnEnable() | Private | | 0x00 |
| void OnDisable() | Private | | 0x00 |
| void GameManagerCC_OnGenerationComplete(GameManagerCC manager) | Private | | 0x08 |
| void RegisterIntsAndEntsByCollider() | Private | | 0x00 |
| void RegisterIntsAndEntsBySpawner() | Private | | 0x00 |
| void Spawner_OnSpawned(List<UnityEngine.GameObject> objs) | Private | | 0x08 |
| void RegisterInter(Interactable inter) | Private | | 0x08 |
| void RegisterEntity(Entity entity) | Private | | 0x08 |
| void Interactable_OnInteractEvent(Entity interactor, Interactable inter) | Private | | 0x08 |
| void Entity_OnDeath(Entity entity) | Private | | 0x08 |
| void TryRPCTrigger() | Public | | 0x00 |
| void Trigger() | Public | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |
| string ISenderRpc.get_name() | PrivateFinal+3 flags | | 0x08 |
| void <Awake>b__7_0(ActivatableField x) | Private | | 0x08 |
| void <RegisterIntsAndEntsBySpawner>b__13_0(ClientSideSpawn x, List<UnityEngine.GameObject> y) | Private | | 0x08 |