Zdexby TheHolyOneZ
42,595 classes
Class

DungeonFlowBuilder

: Object
DunGen.Graph.DungeonFlowBuilder, Assembly-CSharp 0x0030 (48 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0030

Members 4

OffsetSizeNameTypeFlagsDefault
0x08<Flow>k__BackingFieldDungeonFlowPrivate—
0x08linesList<DunGen.Graph.GraphLine>Private—
0x08nodesList<DunGen.Graph.GraphNode>Private—
0x04currentPositionfloatPrivate—
0x002C0x04unreflected bytes to end of DungeonFlowBuilder

Functions 9

SignatureFlagsNativeParams
DungeonFlow get_Flow()Public+1 flags—0x08
void set_Flow(DungeonFlow value)Private+1 flags—0x08
void .ctor(DungeonFlow flow)Public+1 flags—0x08
DungeonFlowBuilder AddLine(DungeonArchetype archetype, float length, IEnumerable<DunGen.KeyLockPlacement> locks, IEnumerable<DunGen.KeyLockPlacement> keys)Public—0x08
DungeonFlowBuilder AddLine(IEnumerable<DunGen.DungeonArchetype> archetypes, float length, IEnumerable<DunGen.KeyLockPlacement> locks, IEnumerable<DunGen.KeyLockPlacement> keys)Public—0x08
DungeonFlowBuilder ContinueLine(float length)Public—0x08
DungeonFlowBuilder AddNode(TileSet tileSet, const string& label, bool allowLocksOnEntrance, bool allowLocksOnExit, IEnumerable<DunGen.KeyLockPlacement> locks, IEnumerable<DunGen.KeyLockPlacement> keys)Public—0x08
DungeonFlowBuilder AddNode(IEnumerable<DunGen.TileSet> tileSets, const string& label, bool allowLocksOnEntrance, bool allowLocksOnExit, IEnumerable<DunGen.KeyLockPlacement> locks, IEnumerable<DunGen.KeyLockPlacement> keys)Public—0x08
DungeonFlowBuilder Complete()Public—0x08