Class
ChestMimic
: Interactable : ReferenceScript : MonoBehaviour : Behaviour : Component : Object : Object0x00x0120
Members 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | BashHealthPercent | float | Public | — | |
| 0x00C4 | 0x04 | padding / unreflected | |||
| 0x08 | BashBuff | BuffAndEffect | Public | — | |
| 0x08 | AwakeAnim | AnimationClip | Public | — | |
| 0x08 | CloseAnim | AnimationClip | Public | — | |
| 0x08 | ChestTopIK | RotationConstraint | Public | — | |
| 0x08 | TongueRoot | GameObject | Public | — | |
| 0x08 | StealAttack | StealItemAttack | Public | — | |
| 0x08 | HardCollider | Collider | Public | — | |
| 0x08 | Spongy | SpongyObject | Public | — | |
| 0x08 | Mob | Mob | Public | — | |
| 0x08 | ChestLootTable | LootTable | Public | — | |
| 0x01 | <IsSleeping>k__BackingField | bool | Private | — | |
| 0x0119 | 0x07 | unreflected bytes to end of ChestMimic | |||
Inherited from Interactable 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | InteractableTypes | List<InteractableType> | Public | — | |
| 0x04 | crosshairType | CrossHairType | Public | — | |
| 0x10 | CrosshairColor | Color | Public | — | |
| 0x0044 | 0x04 | padding / unreflected | |||
| 0x08 | infoText | string | Public | — | |
| 0x01 | IncludeInteractKey | bool | Public | — | |
| 0x0051 | 0x07 | padding / unreflected | |||
| 0x08 | interactSound | AudioClip | Public | — | |
| 0x08 | InteractSounds | List<UnityEngine.AudioClip> | Public | — | |
| 0x08 | audioSource | AudioSource | Public | — | |
| 0x08 | view | PhotonView | Public | — | |
| 0x01 | DestroyOnInteract | bool | Public | — | |
| 0x0079 | 0x07 | padding / unreflected | |||
| 0x08 | DestroySounds | List<UnityEngine.AudioClip> | Public | — | |
| 0x04 | HoldInteractKeyDelay | float | Public | — | |
| 0x01 | IsHovered | bool | Public | — | |
| 0x008D | 0x03 | padding / unreflected | |||
| 0x08 | ShownInfoText | string | Public | — | |
| 0x01 | CanBeHovered | bool | Public | — | |
| 0x01 | CanBeInteractedWith | bool | Public | — | |
| 0x009A | 0x06 | padding / unreflected | |||
| 0x08 | OnInteractEvent | Action<Entity | Private | — | |
| 0x08 | OnDestroyEvent | Action<Interactable> | Private | — | |
| 0x08 | interSounds | List<UnityEngine.AudioClip> | 1 flags | — | |
| 0x04 | heldInteractTime | float | Private | — | |
Inherited from ReferenceScript 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | AssetId | string | Public | — | |
| 0x08 | Prefab | GameObject | Public | — |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 22
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool get_IsSleeping() | Public+1 flags | 0x01 | |
| void set_IsSleeping(bool value) | Private+1 flags | 0x01 | |
| Chest get_chestPrefab() | Private+1 flags | 0x08 | |
| void Awake() | Private | 0x00 | |
| void CopyInteractableFields(Interactable inter) | Private | 0x08 | |
| void Start() | Private | 0x00 | |
| void Update() | Private | 0x00 | |
| void FixedUpdate() | Private | 0x00 | |
| void OnEnable() | Private | 0x00 | |
| bool CanHover(Entity interactor) | Public+1 flags | 0x08 | |
| void OnHover(Entity interactor) | Public+1 flags | 0x08 | |
| bool CanInteract(Entity interactor) | Public+1 flags | 0x08 | |
| bool OnInteract(Entity interactor) | Public+1 flags | 0x08 | |
| void Bash(Entity applier) | Public | 0x08 | |
| void RPCSetSleeping(bool sleeping) | Public | 0x01 | |
| void SetSleeping(bool sleeping) | Public | 0x01 | |
| void AwakeEnd(Mob mob) | Private | 0x08 | |
| void StealAttack_OnStealSuccess() | Private | 0x00 | |
| void SetClosedStatic(bool closed) | Public | 0x01 | |
| void OnDeath(Entity entity) | Private | 0x08 | |
| void StealAttack_OnItemReturned(Item item) | Private | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |