Zdexby TheHolyOneZ
42,595 classes
Class

BuildSettings

: ScriptableObject : Object : Object
BuildSettings, Assembly-CSharp 0x0048 (72 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0048

Members 11

OffsetSizeNameTypeFlagsDefault
—0x08BuildSettingsPathstringPublicStatic+1 flags2886991091984
—0x08ExperimentalVersionTagstringPublicStatic+1 flags2886991091984
0x08_instanceBuildSettingsPrivateStatic—
0x01IsExperimentalboolPublic—
0x00190x03padding / unreflected
0x04IncrementVersionTypeOnBuildVersionTypePublic—
0x04ReleaseVersionintPublic—
0x04UpdateVersionintPublic—
0x04PatchVersionintPublic—
0x002C0x04padding / unreflected
0x08BuildVersionstringPublic—
0x08DisplayBuildVersionTotallongPublic—
0x04TimesBuiltintPublic—
0x00440x04unreflected bytes to end of BuildSettings
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 6

SignatureFlagsNativeParams
bool get_IsLiveGame()PublicStatic+1 flags0x01
BuildSettings get_Instance()PublicStatic+1 flags0x08
string get_TaggedBuildVersion()Public+1 flags0x08
long get_BuildVersionTotal()Public+1 flags0x08
long GetVersionTotal(const string& versionStr)PublicStatic0x08
void .ctor()Public+1 flags0x00