0x00x0098
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | graphicRaycaster | GraphicRaycaster | Public | — | |
| 0x08 | bestiaryItemPrefab | GameObject | Public | — | |
| 0x08 | gridObj | Transform | Public | — | |
| 0x08 | bestiaryPopUp | BestiaryPopUpInfo | Public | — | |
| 0x08 | bestiaryItems | List<BestiaryItem> | Public+1 flags | — | |
| 0x08 | onBeastiarySet | List<UnityEngine.Events.UnityAction> | Public+1 flags | — | |
| 0x01 | bestiarySet | bool | Public+1 flags | — | |
| 0x0089 | 0x07 | padding / unreflected | |||
| 0x08 | Saved | BestiarySaved | Public+1 flags | — | |
Inherited from Panel 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | CoversEntireScreen | bool | Public | — | |
| 0x0019 | 0x07 | padding / unreflected | |||
| 0x08 | CloseBtn | ButtonInteraction | Public | — | |
| 0x01 | ChangeBtnText | bool | Public | — | |
| 0x0029 | 0x07 | padding / unreflected | |||
| 0x08 | parentPanel | Panel | Public+1 flags | — | |
| 0x08 | onHide | List<UnityEngine.Events.UnityAction> | Public+1 flags | — | |
| 0x01 | cantBeClosed | bool | Public+1 flags | — | |
| 0x0041 | 0x07 | padding / unreflected | |||
| 0x08 | OnShown | Action<Panel> | Private | — | |
| 0x08 | OnHideEvent | Action<Panel> | Private | — | |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Awake() | Private | 0x00 | |
| void OnEnable() | Private | 0x00 | |
| void OnHide() | Private | 0x00 | |
| void SetBestiary(List<Mob> instantiates) | Public | 0x08 | |
| void LoadSaved() | Public | 0x00 | |
| void LoadSaved(BestiarySaved saved) | Public | 0x08 | |
| void AddOnSet(UnityAction action) | Public | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void <SetBestiary>b__11_1(MainPlayerData x) | Private | 0x08 |