| Vector2 get_TargetSize() | Public+1 flags | | 0x08 |
| bool get_IsResizing() | Public+1 flags | | 0x01 |
| void OnEnable() | 2 flags | | 0x00 |
| void OnDisable() | 2 flags | | 0x00 |
| void Update() | Private | | 0x00 |
| void CalculateLayoutInputHorizontal() | Public+1 flags | | 0x00 |
| void CalculateLayoutInputVertical() | Public+1 flags | | 0x00 |
| void SetLayoutHorizontal() | Public+1 flags | | 0x00 |
| void SetLayoutVertical() | Public+1 flags | | 0x00 |
| void SnapToTargetSize() | Public | | 0x00 |
| void RecalculateAndAnimate() | Public | | 0x00 |
| void RecalculateAndSnap() | Public | | 0x00 |
| void ClearChildrenInstantly() | Public | | 0x00 |
| void DestroyChildInstantly(GameObject child) | Public | | 0x08 |
| void DestroyChildInstantly(RectTransform child) | Public | | 0x08 |
| void RemoveChild(GameObject child) | Public | | 0x08 |
| void RemoveChild(RectTransform child) | Public | | 0x08 |
| void RemoveChild(RectTransform child, bool destroyOnComplete) | Public | | 0x08 |
| void FadeOutAndDeactivateChild(GameObject child) | Public | | 0x08 |
| void FadeOutAndDeactivateChild(RectTransform child) | Public | | 0x08 |
| bool IsRemovingChild(GameObject child) | Public | | 0x08 |
| bool IsRemovingChild(RectTransform child) | Public | | 0x08 |
| void ShowChild(GameObject child, bool instant) | Public | | 0x08 |
| void ShowChild(RectTransform child, bool instant) | Public | | 0x08 |
| void RefreshChildFadeTarget(GameObject child, bool instant) | Public | | 0x08 |
| void RefreshChildFadeTarget(RectTransform child, bool instant) | Public | | 0x08 |
| void OnTransformChildrenChanged() | 2 flags | | 0x00 |
| void OnRectTransformDimensionsChange() | 2 flags | | 0x00 |
| void ApplyEditModePreviewLayout() | Private | | 0x00 |
| void RefreshTargetSize(bool instant) | Private | | 0x01 |
| void TickResize() | Private | | 0x00 |
| void SetOwnSize(const Vector2& size) | Private | | 0x08 |
| Vector2 GetOwnSize() | Private | | 0x08 |
| void CollectLayoutChildren() | Private | | 0x00 |
| bool ShouldIncludeChildInLayout(RectTransform child) | Private | | 0x08 |
| void RefreshMeasuredPreferredSizes() | Private | | 0x00 |
| float GetRequiredSizeForAxis(int axis, bool useTargetMultiplier) | Private | | 0x04 |
| void SetChildrenAlongAxis(int axis) | Private | | 0x04 |
| float GetChildLayoutSize(RectTransform child, int axis, bool controlSize, bool expandSize, float availableSize) | Private | | 0x08 |
| float GetChildPreferredSize(RectTransform child, int axis) | Private | | 0x08 |
| void GetChildSizes(RectTransform child, int axis, ref float& min, ref float& preferred, ref float& flexible) | Private | | 0x08 |
| float GetUncontrolledChildSize(RectTransform child, int axis) | Private | | 0x08 |
| float GetChildLayoutMultiplier(RectTransform child, bool useTargetMultiplier) | Private | | 0x08 |
| float GetChildCurrentLayoutMultiplier(RectTransform child) | Private | | 0x08 |
| float GetChildTargetLayoutMultiplier(RectTransform child) | Private | | 0x08 |
| void BeginLayoutSlotAnimation(RectTransform child, float toMultiplier, float defaultFromMultiplier) | Private | | 0x08 |
| void TickLayoutSlotAnimations() | Private | | 0x00 |
| float GetPaddingForAxis(int axis) | Private | | 0x04 |
| bool IsMainAxis(int axis) | Private | | 0x04 |
| bool IsIgnoredByLayout(RectTransform child) | Private | | 0x08 |
| void DestroyChildInstantly(RectTransform child, bool refreshTargetSize) | Private | | 0x08 |
| void ForgetChild(RectTransform child) | Private | | 0x08 |
| void SyncKnownChildren(bool fadeNewChildren) | Private | | 0x01 |
| void RefreshChildActiveStates() | Private | | 0x00 |
| void BeginFadeIn(RectTransform child) | Private | | 0x08 |
| void BeginFadeIn(RectTransform child, bool resetAlpha) | Private | | 0x08 |
| void SetChildToFadeInTargetAlpha(RectTransform child) | Private | | 0x08 |
| float GetFadeInTargetAlpha(RectTransform child, CanvasGroup group) | Private | | 0x08 |
| void StoreCurrentFadeInTargetAlpha(RectTransform child) | Private | | 0x08 |
| void BeginRemoveChild(RectTransform child, bool destroyOnComplete, bool deactivateOnComplete) | Private | | 0x08 |
| void TickFades() | Private | | 0x00 |
| void FinishFade(RectTransform child) | Private | | 0x08 |
| void CompleteRemoval(RectTransform child) | Private | | 0x08 |
| float GetFadeDuration() | Private | | 0x04 |
| float GetDeltaTime() | Private | | 0x04 |
| void .ctor() | Public+1 flags | | 0x00 |