Zdexby TheHolyOneZ
42,595 classes
Class

AnimatedDoor

: MonoBehaviour : Behaviour : Component : Object : Object
AnimatedDoor, Assembly-CSharp 0x0068 (104 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0068

Members 10

OffsetSizeNameTypeFlagsDefault
0x01StartOpenedboolPublic—
0x00190x07padding / unreflected
0x08AnimOpenBoolstringPublic—
0x08AnimatorAnimatorPublic—
0x08DoorObjTransformPublic—
0x08OpenSoundsList<UnityEngine.AudioClip>Public—
0x08CloseSoundsList<UnityEngine.AudioClip>Public—
0x08SourceAudioSourcePublic—
0x08OpenEffectsList<ParticleEffect>Public—
0x08CloseEffectsList<ParticleEffect>Public—
0x08OnOpenChangedAction<AnimatedDoor>Private—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 7

SignatureFlagsNativeParams
void add_OnOpenChanged(Action<AnimatedDoor> value)Public+1 flags0x08
void remove_OnOpenChanged(Action<AnimatedDoor> value)Public+1 flags0x08
bool get_IsOpen()Public+1 flags0x01
void set_IsOpen(bool value)Public+1 flags0x01
void Start()Private0x00
void PlaySound(AudioClip clip)Private0x08
void .ctor()Public+1 flags0x00

Used by 2

types with a member, parameter or interface of this type