Zdexby TheHolyOneZ
9,523 structs
Struct

Scene

: ValueType : Object
UnityEngine.SceneManagement.Scene, UnityEngine.CoreModule 0x0004 (4 B) UnityEngine.CoreModule.dll
0x00x0004

Members 1

OffsetSizeNameTypeFlags
0x04m_HandleintPrivate

Functions 24

SignatureFlagsNativeParams
bool IsValidInternal(int sceneHandle)PrivateStatic0x04
string GetPathInternal(int sceneHandle)PrivateStatic0x08
string GetNameInternal(int sceneHandle)PrivateStatic0x08
string GetGUIDInternal(int sceneHandle)PrivateStatic0x08
bool GetIsLoadedInternal(int sceneHandle)PrivateStatic0x04
int GetBuildIndexInternal(int sceneHandle)PrivateStatic0x04
int GetRootCountInternal(int sceneHandle)PrivateStatic0x04
void GetRootGameObjectsInternal(int sceneHandle, object resultRootList)PrivateStatic0x08
int get_handle()Public+1 flags0x04
string get_guid()2 flags0x08
bool IsValid()Public0x01
string get_path()Public+1 flags0x08
string get_name()Public+1 flags0x08
bool get_isLoaded()Public+1 flags0x01
int get_buildIndex()Public+1 flags0x04
int get_rootCount()Public+1 flags0x04
GameObject[] GetRootGameObjects()Public0x08
void GetRootGameObjects(List<UnityEngine.GameObject> rootGameObjects)Public0x08
bool op_Equality(const Scene& lhs, const Scene& rhs)PublicStatic+1 flags0x04
int GetHashCode()Public+1 flags0x04
bool Equals(object other)Public+1 flags0x08
void GetPathInternal_Injected(int sceneHandle, ref ManagedSpanWrapper& ret)PrivateStatic0x10
void GetNameInternal_Injected(int sceneHandle, ref ManagedSpanWrapper& ret)PrivateStatic0x10
void GetGUIDInternal_Injected(int sceneHandle, ref ManagedSpanWrapper& ret)PrivateStatic0x10

Used by 18

types with a member, parameter or interface of this type