implements IToJson
0x00x0048
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Children | GameObjectSummary[] | Public | — | |
| 0x01 | Active | bool | Public | — | |
| 0x01 | ActiveSelf | bool | Public | — | |
| 0x001A | 0x02 | padding / unreflected | |||
| 0x04 | InstanceId | int | Public | — | |
| 0x01 | IsScene | bool | Public | — | |
| 0x0021 | 0x07 | padding / unreflected | |||
| 0x08 | Name | string | Public | — | |
| 0x08 | Path | string | Public | — | |
| 0x08 | Layer | string | Public | — | |
| 0x08 | Components | ComponentInfo[] | Public | — | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Public+1 flags | 0x00 | |
| void .ctor(const Scene& scene) | Public+1 flags | 0x04 | |
| void .ctor(GameObject go, const string& path) | Public+1 flags | 0x08 | |
| void ToJson(StringBuilder sb) | PublicFinal+2 flags | 0x08 |