Zdexby TheHolyOneZ
49,743 classes
Class

SkeletonData

: Object
Spine.SkeletonData, spine-csharp 0x00A8 (168 B) inherited 0x0010 spine-csharp.dll
0x00x00A8

Members 21

OffsetSizeNameTypeFlagsDefault
0x08namestring1 flags—
0x08bonesExposedList<Spine.BoneData>1 flags—
0x08slotsExposedList<Spine.SlotData>1 flags—
0x08skinsExposedList<Spine.Skin>1 flags—
0x08defaultSkinSkin1 flags—
0x08eventsExposedList<Spine.EventData>1 flags—
0x08animationsExposedList<Spine.Animation>1 flags—
0x08ikConstraintsExposedList<Spine.IkConstraintData>1 flags—
0x08transformConstraintsExposedList<Spine.TransformConstraintData>1 flags—
0x08pathConstraintsExposedList<Spine.PathConstraintData>1 flags—
0x08physicsConstraintsExposedList<Spine.PhysicsConstraintData>1 flags—
0x04xfloat1 flags—
0x04yfloat1 flags—
0x04widthfloat1 flags—
0x04heightfloat1 flags—
0x04referenceScalefloat1 flags—
0x007C0x04padding / unreflected
0x08versionstring1 flags—
0x08hashstring1 flags—
0x04fpsfloat1 flags—
0x00940x04padding / unreflected
0x08imagesPathstring1 flags—
0x08audioPathstring1 flags—

Functions 51

SignatureFlagsNativeParams
string get_Name()Public+1 flags—0x08
void set_Name(const string& value)Public+1 flags—0x08
ExposedList<Spine.BoneData> get_Bones()Public+1 flags—0x08
ExposedList<Spine.SlotData> get_Slots()Public+1 flags—0x08
ExposedList<Spine.Skin> get_Skins()Public+1 flags—0x08
void set_Skins(ExposedList<Spine.Skin> value)Public+1 flags—0x08
Skin get_DefaultSkin()Public+1 flags—0x08
void set_DefaultSkin(Skin value)Public+1 flags—0x08
ExposedList<Spine.EventData> get_Events()Public+1 flags—0x08
void set_Events(ExposedList<Spine.EventData> value)Public+1 flags—0x08
ExposedList<Spine.Animation> get_Animations()Public+1 flags—0x08
void set_Animations(ExposedList<Spine.Animation> value)Public+1 flags—0x08
ExposedList<Spine.IkConstraintData> get_IkConstraints()Public+1 flags—0x08
void set_IkConstraints(ExposedList<Spine.IkConstraintData> value)Public+1 flags—0x08
ExposedList<Spine.TransformConstraintData> get_TransformConstraints()Public+1 flags—0x08
void set_TransformConstraints(ExposedList<Spine.TransformConstraintData> value)Public+1 flags0x08
ExposedList<Spine.PathConstraintData> get_PathConstraints()Public+1 flags0x08
void set_PathConstraints(ExposedList<Spine.PathConstraintData> value)Public+1 flags0x08
ExposedList<Spine.PhysicsConstraintData> get_PhysicsConstraints()Public+1 flags0x08
void set_PhysicsConstraints(ExposedList<Spine.PhysicsConstraintData> value)Public+1 flags0x08
float get_X()Public+1 flags0x04
void set_X(float value)Public+1 flags0x04
float get_Y()Public+1 flags0x04
void set_Y(float value)Public+1 flags0x04
float get_Width()Public+1 flags0x04
void set_Width(float value)Public+1 flags0x04
float get_Height()Public+1 flags0x04
void set_Height(float value)Public+1 flags0x04
float get_ReferenceScale()Public+1 flags0x04
void set_ReferenceScale(float value)Public+1 flags0x04
string get_Version()Public+1 flags0x08
void set_Version(const string& value)Public+1 flags0x08
string get_Hash()Public+1 flags0x08
void set_Hash(const string& value)Public+1 flags0x08
string get_ImagesPath()Public+1 flags0x08
void set_ImagesPath(const string& value)Public+1 flags0x08
string get_AudioPath()Public+1 flags0x08
void set_AudioPath(const string& value)Public+1 flags0x08
float get_Fps()Public+1 flags0x04
void set_Fps(float value)Public+1 flags0x04
BoneData FindBone(const string& boneName)Public0x08
SlotData FindSlot(const string& slotName)Public0x08
Skin FindSkin(const string& skinName)Public0x08
EventData FindEvent(const string& eventDataName)Public0x08
Animation FindAnimation(const string& animationName)Public0x08
IkConstraintData FindIkConstraint(const string& constraintName)Public0x08
TransformConstraintData FindTransformConstraint(const string& constraintName)Public0x08
PathConstraintData FindPathConstraint(const string& constraintName)Public0x08
PhysicsConstraintData FindPhysicsConstraint(const string& constraintName)Public0x08
string ToString()Public+1 flags0x08
void .ctor()Public+1 flags0x00

Used by 13

types with a member, parameter or interface of this type