| Vector2 Evaluate(TranslateTimeline timeline, float time, SkeletonData skeletonData) | PublicStatic | | 0x08 |
| Vector2 Evaluate(TranslateXTimeline xTimeline, TranslateYTimeline yTimeline, float time, SkeletonData skeletonData) | PublicStatic | | 0x08 |
| float Evaluate(RotateTimeline timeline, float time, SkeletonData skeletonData) | PublicStatic | | 0x08 |
| Vector2 EvaluateTranslateXYMix(TransformConstraintTimeline timeline, float time) | PublicStatic | | 0x08 |
| float EvaluateRotateMix(TransformConstraintTimeline timeline, float time) | PublicStatic | | 0x08 |
| TranslateTimeline FindTranslateTimelineForBone(Animation a, int boneIndex) | PublicStatic | | 0x08 |
| uint8 FindTimelineForBone(Animation a, int boneIndex) | PublicStatic | | 0x08 |
| TransformConstraintTimeline FindTransformConstraintTimeline(Animation a, int transformConstraintIndex) | PublicStatic | | 0x08 |