Zdexby TheHolyOneZ
49,743 classes
Class

SkeletonBinary

: SkeletonLoader : Object
Spine.SkeletonBinary, spine-csharp 0x0028 (40 B) inherited 0x0020 spine-csharp.dll
0x00x0028

Members 34

OffsetSizeNameTypeFlagsDefault
—0x04BONE_ROTATEintPublicStatic+1 flags0
—0x04BONE_TRANSLATEintPublicStatic+1 flags1
—0x04BONE_TRANSLATEXintPublicStatic+1 flags2
—0x04BONE_TRANSLATEYintPublicStatic+1 flags3
—0x04BONE_SCALEintPublicStatic+1 flags4
—0x04BONE_SCALEXintPublicStatic+1 flags5
—0x04BONE_SCALEYintPublicStatic+1 flags6
—0x04BONE_SHEARintPublicStatic+1 flags7
—0x04BONE_SHEARXintPublicStatic+1 flags8
—0x04BONE_SHEARYintPublicStatic+1 flags9
—0x04BONE_INHERITintPublicStatic+1 flags10
—0x04SLOT_ATTACHMENTintPublicStatic+1 flags0
—0x04SLOT_RGBAintPublicStatic+1 flags1
—0x04SLOT_RGBintPublicStatic+1 flags2
—0x04SLOT_RGBA2intPublicStatic+1 flags3
—0x04SLOT_RGB2intPublicStatic+1 flags4
—0x04SLOT_ALPHAintPublicStatic+1 flags5
—0x04ATTACHMENT_DEFORMintPublicStatic+1 flags0
—0x04ATTACHMENT_SEQUENCEintPublicStatic+1 flags1
—0x04PATH_POSITIONintPublicStatic+1 flags0
—0x04PATH_SPACINGintPublicStatic+1 flags1
—0x04PATH_MIXintPublicStatic+1 flags2
—0x04PHYSICS_INERTIAintPublicStatic+1 flags0
—0x04PHYSICS_STRENGTHintPublicStatic+1 flags1
—0x04PHYSICS_DAMPINGintPublicStatic+1 flags2
—0x04PHYSICS_MASSintPublicStatic+1 flags4
—0x04PHYSICS_WINDintPublicStatic+1 flags5
—0x04PHYSICS_GRAVITYintPublicStatic+1 flags6
—0x04PHYSICS_MIXintPublicStatic+1 flags7
—0x04PHYSICS_RESETintPublicStatic+1 flags8
—0x04CURVE_LINEARintPublicStatic+1 flags0
—0x04CURVE_STEPPEDintPublicStatic+1 flags1
—0x04CURVE_BEZIERintPublicStatic+1 flags2
0x08linkedMeshesList<Spine.SkeletonBinary.LinkedMesh>Private+1 flags—
Inherited from SkeletonLoader 2
OffsetSizeNameTypeFlagsDefault
0x08attachmentLoaderAttachmentLoader2 flags—
0x04scalefloat1 flags—

Functions 15

SignatureFlagsNativeParams
void .ctor(AttachmentLoader attachmentLoader)Public+1 flags0x08
void .ctor(const Atlas[]& atlasArray)Public+1 flags0x08
SkeletonData ReadSkeletonData(const string& path)Public+1 flags0x08
string GetVersionString(Stream file)PublicStatic0x08
SkeletonData ReadSkeletonData(Stream file)Public0x08
Skin ReadSkin(SkeletonInput input, SkeletonData skeletonData, bool defaultSkin, bool nonessential)Private0x08
Attachment ReadAttachment(SkeletonInput input, SkeletonData skeletonData, Skin skin, int slotIndex, const string& attachmentName, bool nonessential)Private0x08
Sequence ReadSequence(SkeletonInput input)Private0x08
Vertices ReadVertices(SkeletonInput input, bool weighted)Private0x08
float[] ReadFloatArray(SkeletonInput input, int n, float scale)Private0x08
int[] ReadShortArray(SkeletonInput input, int n)Private0x08
Animation ReadAnimation(const string& name, SkeletonInput input, SkeletonData skeletonData)Private0x08
void ReadTimeline(SkeletonInput input, ExposedList<Spine.Timeline> timelines, CurveTimeline1 timeline, float scale)Private0x08
void ReadTimeline(SkeletonInput input, ExposedList<Spine.Timeline> timelines, CurveTimeline2 timeline, float scale)Private0x08
void SetBezier(SkeletonInput input, CurveTimeline timeline, int bezier, int frame, int value, float time1, float time2, float value1, float value2, float scale)Private0x08