| void .ctor(const string& name) | Public+1 flags | | 0x08 |
| ExposedList<Spine.BoneData> get_Bones() | Public+1 flags | | 0x08 |
| BoneData get_Target() | Public+1 flags | | 0x08 |
| void set_Target(BoneData value) | Public+1 flags | | 0x08 |
| float get_Mix() | Public+1 flags | | 0x04 |
| void set_Mix(float value) | Public+1 flags | | 0x04 |
| float get_Softness() | Public+1 flags | | 0x04 |
| void set_Softness(float value) | Public+1 flags | | 0x04 |
| int get_BendDirection() | Public+1 flags | | 0x04 |
| void set_BendDirection(int value) | Public+1 flags | | 0x04 |
| bool get_Compress() | Public+1 flags | | 0x01 |
| void set_Compress(bool value) | Public+1 flags | | 0x01 |
| bool get_Stretch() | Public+1 flags | | 0x01 |
| void set_Stretch(bool value) | Public+1 flags | | 0x01 |
| bool get_Uniform() | Public+1 flags | | 0x01 |
| void set_Uniform(bool value) | Public+1 flags | | 0x01 |