| ExposedList<Spine.BoneData> get_Bones() | Public+1 flags | | 0x08 |
| BoneData get_Target() | Public+1 flags | | 0x08 |
| void set_Target(BoneData value) | Public+1 flags | | 0x08 |
| float get_MixRotate() | Public+1 flags | | 0x04 |
| void set_MixRotate(float value) | Public+1 flags | | 0x04 |
| float get_MixX() | Public+1 flags | | 0x04 |
| void set_MixX(float value) | Public+1 flags | | 0x04 |
| float get_MixY() | Public+1 flags | | 0x04 |
| void set_MixY(float value) | Public+1 flags | | 0x04 |
| float get_MixScaleX() | Public+1 flags | | 0x04 |
| void set_MixScaleX(float value) | Public+1 flags | | 0x04 |
| float get_MixScaleY() | Public+1 flags | | 0x04 |
| void set_MixScaleY(float value) | Public+1 flags | | 0x04 |
| float get_MixShearY() | Public+1 flags | | 0x04 |
| void set_MixShearY(float value) | Public+1 flags | | 0x04 |
| float get_OffsetRotation() | Public+1 flags | | 0x04 |
| void set_OffsetRotation(float value) | Public+1 flags | | 0x04 |
| float get_OffsetX() | Public+1 flags | | 0x04 |
| void set_OffsetX(float value) | Public+1 flags | | 0x04 |
| float get_OffsetY() | Public+1 flags | | 0x04 |
| void set_OffsetY(float value) | Public+1 flags | | 0x04 |
| float get_OffsetScaleX() | Public+1 flags | | 0x04 |
| void set_OffsetScaleX(float value) | Public+1 flags | | 0x04 |
| float get_OffsetScaleY() | Public+1 flags | | 0x04 |
| void set_OffsetScaleY(float value) | Public+1 flags | | 0x04 |
| float get_OffsetShearY() | Public+1 flags | | 0x04 |
| void set_OffsetShearY(float value) | Public+1 flags | | 0x04 |
| bool get_Relative() | Public+1 flags | | 0x01 |
| void set_Relative(bool value) | Public+1 flags | | 0x01 |
| bool get_Local() | Public+1 flags | | 0x01 |
| void set_Local(bool value) | Public+1 flags | | 0x01 |
| void .ctor(const string& name) | Public+1 flags | | 0x08 |